Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 9 jaren geleden
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyAndroidCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyBone.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyCocoaCore.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyCoreInput.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 jaren geleden
PolyData.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 jaren geleden
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 jaren geleden
PolyEvent.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 jaren geleden
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyImage.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 jaren geleden
PolyInputEvent.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyInputKeys.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 jaren geleden
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 jaren geleden
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 jaren geleden
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyPeer.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 jaren geleden
PolyRay.h 09627a33a1 Updated windows projects 9 jaren geleden
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyRenderer.h aa0e38e403 Additional IDE fixes 9 jaren geleden
PolyResource.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyResourceManager.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 jaren geleden
PolySDLCore.h 47a0e12143 Further work on Android - Rendering works now. 9 jaren geleden
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly 9 jaren geleden
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySceneMesh.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 jaren geleden
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyServer.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyShader.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolySkeleton.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySocket.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySound.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
PolyString.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 jaren geleden
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 jaren geleden
PolyTween.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 jaren geleden
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyWinCore.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 jaren geleden