Ivan Safrin 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
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GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork vor 14 Jahren
OSBasics.cpp 1671a07a88 fix for mingw for iterating over directories vor 12 Jahren
PolyBezierCurve.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
PolyBone.cpp 0f362f25d7 Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods vor 10 Jahren
PolyCamera.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolyClient.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. vor 12 Jahren
PolyCocoaCore.mm 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolyColor.cpp 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere vor 11 Jahren
PolyConfig.cpp 22556e056d Added setBoolValue and getBoolValue so param can be evaluated when needed. vor 12 Jahren
PolyCore.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working vor 10 Jahren
PolyCoreInput.cpp c4b0b0d0cc Merged Windows pen pull request vor 10 Jahren
PolyCoreServices.cpp 34db7a5a5d Initial codebase gutting, basic batched renderer outline vor 10 Jahren
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor vor 12 Jahren
PolyData.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning vor 12 Jahren
PolyEntity.cpp eab091498a Implemented project() and unProject in the new renderer, fixed entity input vor 10 Jahren
PolyEvent.cpp 680509fa3b Added a way for event handlers to cancel subsequent executions of an event vor 10 Jahren
PolyEventDispatcher.cpp 680509fa3b Added a way for event handlers to cancel subsequent executions of an event vor 10 Jahren
PolyEventHandler.cpp 3d1475dcb7 Removed deprecated secondary handler from EventHandler vor 12 Jahren
PolyFont.cpp c2963c38be Moved FTLibrary handle into FontManager vor 12 Jahren
PolyFontGlyphSheet.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
PolyFontManager.cpp 5f77291ffa Gamma correction for subpixel font rendering vor 10 Jahren
PolyGPUDrawBuffer.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolyHTTPFetcher.cpp f798638bc5 Fix event errorCode to be set to errno not strerror(errno). vor 10 Jahren
PolyImage.cpp b60389ae13 Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended vor 10 Jahren
PolyInputEvent.cpp c4b0b0d0cc Merged Windows pen pull request vor 10 Jahren
PolyLabel.cpp 5f77291ffa Gamma correction for subpixel font rendering vor 10 Jahren
PolyLogger.cpp 065d104a68 Made the logger flush the stream immediately after logging string to file vor 10 Jahren
PolyMaterial.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. vor 10 Jahren
PolyMaterialManager.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse vor 12 Jahren
PolyMesh.cpp 52ac33bd3c Added VBO support to new renderer, some more optimizations vor 10 Jahren
PolyObject.cpp 2d0c9bd161 Force fixed floating point format for ostringstream in ObjectEntry saving vor 10 Jahren
PolyOpenGLGraphicsInterface.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolyParticleEmitter.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolyPeer.cpp f3a8991475 Fixed initial peer packet not getting processed vor 11 Jahren
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X vor 12 Jahren
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() vor 12 Jahren
PolyQuaternionCurve.cpp e65808712e Number-is-single fixes vor 11 Jahren
PolyRay.cpp 336eb51af0 Gizmo Changes vor 11 Jahren
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class vor 12 Jahren
PolyRenderDataArray.cpp 52ac33bd3c Added VBO support to new renderer, some more optimizations vor 10 Jahren
PolyRenderer.cpp 7b2dd3a4c1 Fixed unprojection and picking in new renderer vor 10 Jahren
PolyResource.cpp 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer vor 10 Jahren
PolyResourceManager.cpp 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer vor 10 Jahren
PolySDLCore.cpp 16e2fb0d69 Fix virtual functions in Linux PolycodePlayer vor 11 Jahren
PolyScene.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolySceneEntityInstance.cpp 8389c645df Got SceneLabels working with the new renderer, caching uniform and attribute bindings vor 10 Jahren
PolySceneImage.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working vor 10 Jahren
PolySceneLabel.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolySceneLight.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. vor 10 Jahren
PolySceneLine.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
PolySceneManager.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolySceneMesh.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolyScenePrimitive.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. vor 10 Jahren
PolySceneRenderTexture.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolySceneSound.cpp 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE vor 11 Jahren
PolySceneSprite.cpp 78037076ca Misc fixes for things broken by the new renderer vor 10 Jahren
PolyServer.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. vor 12 Jahren
PolyShader.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working vor 10 Jahren
PolySkeleton.cpp 0f362f25d7 Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods vor 10 Jahren
PolySocket.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning vor 12 Jahren
PolySound.cpp 3825606a2b Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes vor 11 Jahren
PolySoundManager.cpp ed43849593 Added support for streaming Sounds vor 11 Jahren
PolyString.cpp 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere vor 11 Jahren
PolyTexture.cpp 597b073ee1 Added framebuffer support to new renderer vor 10 Jahren
PolyThreaded.cpp dda069be43 Threaded event fixes vor 13 Jahren
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes vor 13 Jahren
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. vor 14 Jahren
PolyTween.cpp d8453c220f Added a way to remove tweens based on their target vor 11 Jahren
PolyTweenManager.cpp b513dfbee2 Fixed bug in TweenManager that called onComplete on forced tween removal vor 10 Jahren
PolyVector2.cpp 9359018eee Cleaned up Vector2 vor 14 Jahren
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes vor 13 Jahren
PolyVector4.cpp eab091498a Implemented project() and unProject in the new renderer, fixed entity input vor 10 Jahren
PolyWinCore.cpp 28471b9e2b Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows. vor 10 Jahren
rgbe.cpp e2f3451384 Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation vor 11 Jahren
tinystr.cpp 7cc9015fd0 Initial import from old repository vor 15 Jahren
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml vor 13 Jahren
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository vor 15 Jahren
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X vor 12 Jahren