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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 年之前 |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 年之前 |
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PolyBezierCurve.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 年之前 |
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PolyBone.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 年之前 |
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PolyCamera.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 年之前 |
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PolyCocoaCore.mm
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 年之前 |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 年之前 |
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PolyCore.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 年之前 |
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PolyCoreInput.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 年之前 |
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PolyCoreServices.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 年之前 |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 年之前 |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年之前 |
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PolyEntity.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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10 年之前 |
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PolyEvent.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 年之前 |
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PolyEventDispatcher.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 年之前 |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 年之前 |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 年之前 |
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PolyFontGlyphSheet.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 年之前 |
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PolyFontManager.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 年之前 |
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PolyGPUDrawBuffer.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolyHTTPFetcher.cpp
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f798638bc5
Fix event errorCode to be set to errno not strerror(errno).
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10 年之前 |
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PolyImage.cpp
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b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 年之前 |
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PolyInputEvent.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 年之前 |
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PolyLabel.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 年之前 |
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PolyLogger.cpp
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065d104a68
Made the logger flush the stream immediately after logging string to file
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10 年之前 |
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PolyMaterial.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 年之前 |
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PolyMaterialManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 年之前 |
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PolyMesh.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 年之前 |
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PolyObject.cpp
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2d0c9bd161
Force fixed floating point format for ostringstream in ObjectEntry saving
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10 年之前 |
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PolyOpenGLGraphicsInterface.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolyParticleEmitter.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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11 年之前 |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 年之前 |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 年之前 |
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PolyQuaternionCurve.cpp
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e65808712e
Number-is-single fixes
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11 年之前 |
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PolyRay.cpp
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336eb51af0
Gizmo Changes
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11 年之前 |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 年之前 |
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PolyRenderDataArray.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 年之前 |
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PolyRenderer.cpp
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7b2dd3a4c1
Fixed unprojection and picking in new renderer
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10 年之前 |
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PolyResource.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 年之前 |
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PolyResourceManager.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 年之前 |
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PolySDLCore.cpp
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16e2fb0d69
Fix virtual functions in Linux PolycodePlayer
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11 年之前 |
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PolyScene.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolySceneEntityInstance.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 年之前 |
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PolySceneImage.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 年之前 |
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PolySceneLabel.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolySceneLight.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 年之前 |
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PolySceneLine.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 年之前 |
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PolySceneManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolySceneMesh.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolyScenePrimitive.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 年之前 |
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PolySceneRenderTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolySceneSound.cpp
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 年之前 |
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PolySceneSprite.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 年之前 |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 年之前 |
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PolyShader.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 年之前 |
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PolySkeleton.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 年之前 |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年之前 |
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PolySound.cpp
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3825606a2b
Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes
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11 年之前 |
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PolySoundManager.cpp
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ed43849593
Added support for streaming Sounds
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11 年之前 |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 年之前 |
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PolyTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 年之前 |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 年之前 |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年之前 |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyTween.cpp
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d8453c220f
Added a way to remove tweens based on their target
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11 年之前 |
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PolyTweenManager.cpp
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b513dfbee2
Fixed bug in TweenManager that called onComplete on forced tween removal
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10 年之前 |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 年之前 |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyVector4.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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10 年之前 |
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PolyWinCore.cpp
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28471b9e2b
Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows.
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10 年之前 |
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rgbe.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 年之前 |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 年之前 |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 年之前 |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 年之前 |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 年之前 |