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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 anni fa |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 anni fa |
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PolyBezierCurve.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 anni fa |
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PolyBone.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 anni fa |
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PolyCamera.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 anni fa |
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PolyCocoaCore.mm
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 anni fa |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 anni fa |
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PolyCore.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 anni fa |
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PolyCoreInput.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 anni fa |
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PolyCoreServices.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 anni fa |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 anni fa |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 anni fa |
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PolyEntity.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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10 anni fa |
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PolyEvent.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 anni fa |
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PolyEventDispatcher.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 anni fa |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 anni fa |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 anni fa |
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PolyFontGlyphSheet.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 anni fa |
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PolyFontManager.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 anni fa |
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PolyGPUDrawBuffer.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolyHTTPFetcher.cpp
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f798638bc5
Fix event errorCode to be set to errno not strerror(errno).
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10 anni fa |
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PolyImage.cpp
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b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 anni fa |
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PolyInputEvent.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 anni fa |
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PolyLabel.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 anni fa |
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PolyLogger.cpp
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065d104a68
Made the logger flush the stream immediately after logging string to file
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10 anni fa |
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PolyMaterial.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 anni fa |
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PolyMaterialManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 anni fa |
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PolyMesh.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 anni fa |
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PolyObject.cpp
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2d0c9bd161
Force fixed floating point format for ostringstream in ObjectEntry saving
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10 anni fa |
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PolyOpenGLGraphicsInterface.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolyParticleEmitter.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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11 anni fa |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 anni fa |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 anni fa |
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PolyQuaternionCurve.cpp
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e65808712e
Number-is-single fixes
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11 anni fa |
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PolyRay.cpp
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336eb51af0
Gizmo Changes
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11 anni fa |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 anni fa |
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PolyRenderDataArray.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 anni fa |
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PolyRenderer.cpp
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7b2dd3a4c1
Fixed unprojection and picking in new renderer
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10 anni fa |
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PolyResource.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 anni fa |
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PolyResourceManager.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 anni fa |
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PolySDLCore.cpp
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16e2fb0d69
Fix virtual functions in Linux PolycodePlayer
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11 anni fa |
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PolyScene.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolySceneEntityInstance.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 anni fa |
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PolySceneImage.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 anni fa |
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PolySceneLabel.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolySceneLight.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 anni fa |
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PolySceneLine.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 anni fa |
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PolySceneManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolySceneMesh.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolyScenePrimitive.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 anni fa |
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PolySceneRenderTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolySceneSound.cpp
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 anni fa |
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PolySceneSprite.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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10 anni fa |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 anni fa |
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PolyShader.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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10 anni fa |
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PolySkeleton.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 anni fa |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 anni fa |
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PolySound.cpp
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3825606a2b
Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes
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11 anni fa |
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PolySoundManager.cpp
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ed43849593
Added support for streaming Sounds
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11 anni fa |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 anni fa |
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PolyTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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10 anni fa |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 anni fa |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anni fa |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTween.cpp
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d8453c220f
Added a way to remove tweens based on their target
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11 anni fa |
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PolyTweenManager.cpp
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b513dfbee2
Fixed bug in TweenManager that called onComplete on forced tween removal
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10 anni fa |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 anni fa |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
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PolyVector4.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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10 anni fa |
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PolyWinCore.cpp
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28471b9e2b
Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows.
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10 anni fa |
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rgbe.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 anni fa |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 anni fa |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 anni fa |