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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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il y a 14 ans |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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il y a 12 ans |
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PolyBezierCurve.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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il y a 11 ans |
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PolyBone.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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il y a 10 ans |
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PolyCamera.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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il y a 12 ans |
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PolyCocoaCore.mm
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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il y a 11 ans |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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il y a 12 ans |
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PolyCore.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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il y a 10 ans |
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PolyCoreInput.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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il y a 10 ans |
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PolyCoreServices.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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il y a 10 ans |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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il y a 12 ans |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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il y a 12 ans |
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PolyEntity.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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il y a 10 ans |
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PolyEvent.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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il y a 10 ans |
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PolyEventDispatcher.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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il y a 10 ans |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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il y a 12 ans |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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il y a 12 ans |
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PolyFontGlyphSheet.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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il y a 11 ans |
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PolyFontManager.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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il y a 10 ans |
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PolyGPUDrawBuffer.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolyHTTPFetcher.cpp
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f798638bc5
Fix event errorCode to be set to errno not strerror(errno).
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il y a 10 ans |
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PolyImage.cpp
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b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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il y a 10 ans |
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PolyInputEvent.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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il y a 10 ans |
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PolyLabel.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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il y a 10 ans |
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PolyLogger.cpp
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065d104a68
Made the logger flush the stream immediately after logging string to file
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il y a 10 ans |
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PolyMaterial.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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il y a 10 ans |
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PolyMaterialManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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il y a 12 ans |
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PolyMesh.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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il y a 10 ans |
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PolyObject.cpp
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2d0c9bd161
Force fixed floating point format for ostringstream in ObjectEntry saving
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il y a 10 ans |
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PolyOpenGLGraphicsInterface.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolyParticleEmitter.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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il y a 11 ans |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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il y a 12 ans |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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il y a 12 ans |
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PolyQuaternionCurve.cpp
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e65808712e
Number-is-single fixes
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il y a 11 ans |
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PolyRay.cpp
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336eb51af0
Gizmo Changes
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il y a 11 ans |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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il y a 12 ans |
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PolyRenderDataArray.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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il y a 10 ans |
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PolyRenderer.cpp
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7b2dd3a4c1
Fixed unprojection and picking in new renderer
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il y a 10 ans |
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PolyResource.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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il y a 10 ans |
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PolyResourceManager.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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il y a 10 ans |
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PolySDLCore.cpp
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16e2fb0d69
Fix virtual functions in Linux PolycodePlayer
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il y a 11 ans |
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PolyScene.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolySceneEntityInstance.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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il y a 10 ans |
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PolySceneImage.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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il y a 10 ans |
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PolySceneLabel.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolySceneLight.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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il y a 10 ans |
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PolySceneLine.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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il y a 11 ans |
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PolySceneManager.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolySceneMesh.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolyScenePrimitive.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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il y a 10 ans |
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PolySceneRenderTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolySceneSound.cpp
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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il y a 11 ans |
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PolySceneSprite.cpp
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78037076ca
Misc fixes for things broken by the new renderer
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il y a 10 ans |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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il y a 12 ans |
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PolyShader.cpp
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b51f324a3d
Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working
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il y a 10 ans |
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PolySkeleton.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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il y a 10 ans |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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il y a 12 ans |
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PolySound.cpp
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3825606a2b
Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes
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il y a 11 ans |
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PolySoundManager.cpp
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ed43849593
Added support for streaming Sounds
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il y a 11 ans |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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il y a 11 ans |
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PolyTexture.cpp
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597b073ee1
Added framebuffer support to new renderer
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il y a 10 ans |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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il y a 13 ans |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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il y a 13 ans |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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il y a 14 ans |
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PolyTween.cpp
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d8453c220f
Added a way to remove tweens based on their target
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il y a 11 ans |
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PolyTweenManager.cpp
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b513dfbee2
Fixed bug in TweenManager that called onComplete on forced tween removal
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il y a 10 ans |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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il y a 14 ans |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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il y a 13 ans |
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PolyVector4.cpp
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eab091498a
Implemented project() and unProject in the new renderer, fixed entity input
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il y a 10 ans |
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PolyWinCore.cpp
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28471b9e2b
Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows.
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il y a 10 ans |
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rgbe.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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il y a 11 ans |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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il y a 15 ans |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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il y a 13 ans |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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il y a 15 ans |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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il y a 12 ans |