Ivan Safrin 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork il y a 14 ans
OSBasics.cpp 1671a07a88 fix for mingw for iterating over directories il y a 12 ans
PolyBezierCurve.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
PolyBone.cpp 0f362f25d7 Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods il y a 10 ans
PolyCamera.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolyClient.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. il y a 12 ans
PolyCocoaCore.mm 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolyColor.cpp 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere il y a 11 ans
PolyConfig.cpp 22556e056d Added setBoolValue and getBoolValue so param can be evaluated when needed. il y a 12 ans
PolyCore.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working il y a 10 ans
PolyCoreInput.cpp c4b0b0d0cc Merged Windows pen pull request il y a 10 ans
PolyCoreServices.cpp 34db7a5a5d Initial codebase gutting, basic batched renderer outline il y a 10 ans
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor il y a 12 ans
PolyData.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning il y a 12 ans
PolyEntity.cpp eab091498a Implemented project() and unProject in the new renderer, fixed entity input il y a 10 ans
PolyEvent.cpp 680509fa3b Added a way for event handlers to cancel subsequent executions of an event il y a 10 ans
PolyEventDispatcher.cpp 680509fa3b Added a way for event handlers to cancel subsequent executions of an event il y a 10 ans
PolyEventHandler.cpp 3d1475dcb7 Removed deprecated secondary handler from EventHandler il y a 12 ans
PolyFont.cpp c2963c38be Moved FTLibrary handle into FontManager il y a 12 ans
PolyFontGlyphSheet.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
PolyFontManager.cpp 5f77291ffa Gamma correction for subpixel font rendering il y a 10 ans
PolyGPUDrawBuffer.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolyHTTPFetcher.cpp f798638bc5 Fix event errorCode to be set to errno not strerror(errno). il y a 10 ans
PolyImage.cpp b60389ae13 Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended il y a 10 ans
PolyInputEvent.cpp c4b0b0d0cc Merged Windows pen pull request il y a 10 ans
PolyLabel.cpp 5f77291ffa Gamma correction for subpixel font rendering il y a 10 ans
PolyLogger.cpp 065d104a68 Made the logger flush the stream immediately after logging string to file il y a 10 ans
PolyMaterial.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. il y a 10 ans
PolyMaterialManager.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse il y a 12 ans
PolyMesh.cpp 52ac33bd3c Added VBO support to new renderer, some more optimizations il y a 10 ans
PolyObject.cpp 2d0c9bd161 Force fixed floating point format for ostringstream in ObjectEntry saving il y a 10 ans
PolyOpenGLGraphicsInterface.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolyParticleEmitter.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolyPeer.cpp f3a8991475 Fixed initial peer packet not getting processed il y a 11 ans
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X il y a 12 ans
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() il y a 12 ans
PolyQuaternionCurve.cpp e65808712e Number-is-single fixes il y a 11 ans
PolyRay.cpp 336eb51af0 Gizmo Changes il y a 11 ans
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class il y a 12 ans
PolyRenderDataArray.cpp 52ac33bd3c Added VBO support to new renderer, some more optimizations il y a 10 ans
PolyRenderer.cpp 7b2dd3a4c1 Fixed unprojection and picking in new renderer il y a 10 ans
PolyResource.cpp 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer il y a 10 ans
PolyResourceManager.cpp 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer il y a 10 ans
PolySDLCore.cpp 16e2fb0d69 Fix virtual functions in Linux PolycodePlayer il y a 11 ans
PolyScene.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolySceneEntityInstance.cpp 8389c645df Got SceneLabels working with the new renderer, caching uniform and attribute bindings il y a 10 ans
PolySceneImage.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working il y a 10 ans
PolySceneLabel.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolySceneLight.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. il y a 10 ans
PolySceneLine.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
PolySceneManager.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolySceneMesh.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolyScenePrimitive.cpp 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. il y a 10 ans
PolySceneRenderTexture.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolySceneSound.cpp 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE il y a 11 ans
PolySceneSprite.cpp 78037076ca Misc fixes for things broken by the new renderer il y a 10 ans
PolyServer.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. il y a 12 ans
PolyShader.cpp b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working il y a 10 ans
PolySkeleton.cpp 0f362f25d7 Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods il y a 10 ans
PolySocket.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning il y a 12 ans
PolySound.cpp 3825606a2b Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes il y a 11 ans
PolySoundManager.cpp ed43849593 Added support for streaming Sounds il y a 11 ans
PolyString.cpp 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere il y a 11 ans
PolyTexture.cpp 597b073ee1 Added framebuffer support to new renderer il y a 10 ans
PolyThreaded.cpp dda069be43 Threaded event fixes il y a 13 ans
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes il y a 13 ans
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTween.cpp d8453c220f Added a way to remove tweens based on their target il y a 11 ans
PolyTweenManager.cpp b513dfbee2 Fixed bug in TweenManager that called onComplete on forced tween removal il y a 10 ans
PolyVector2.cpp 9359018eee Cleaned up Vector2 il y a 14 ans
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes il y a 13 ans
PolyVector4.cpp eab091498a Implemented project() and unProject in the new renderer, fixed entity input il y a 10 ans
PolyWinCore.cpp 28471b9e2b Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows. il y a 10 ans
rgbe.cpp e2f3451384 Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation il y a 11 ans
tinystr.cpp 7cc9015fd0 Initial import from old repository il y a 15 ans
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml il y a 13 ans
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository il y a 15 ans
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X il y a 12 ans