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pkgs
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c20257cdf7
Merged the shaderData_ and worldTransform_ members of Batch & SourceBatch. The idea is that a batch can define multiple world transforms. For static geometry this means instance transforms. For skinned geometry they are bone transforms instead.
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12 лет назад |
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CMakeLists.txt
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81af6af406
Fixed the Lua compilation error in GCC build by making sure the right Precompiled.h include file is found by adjusting the GCC include search path.
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12 лет назад |
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LuaFile.cpp
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dfc7647277
Replace table with spaces.
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12 лет назад |
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LuaFile.h
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90c29aecfb
Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer.
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12 лет назад |
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LuaScript.cpp
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 лет назад |
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LuaScript.h
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 лет назад |
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LuaScriptInstance.cpp
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 лет назад |
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LuaScriptInstance.h
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 лет назад |
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Precompiled.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 лет назад |
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Precompiled.h
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8710d28a79
Convert Vector<String> to Lua table, remove const char* type.
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12 лет назад |