Histórico de commits

Autor SHA1 Mensagem Data
  rem..om 1c92f500eb AndroidAudioRenderer : propperly set the looping value on media player 13 anos atrás
  ShA..Rd ac59c1ffdf * Fix link error in glow material techniques 13 anos atrás
  Sha..rd 7ec115a768 * AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior) 13 anos atrás
  Sha..rd 60e0e46344 * Remove usage of "SimpleTextured" shaders from other materials 13 anos atrás
  Sha..rd 9390125d6c * NativeObjectManager is now limited for 100 objects deleted per frame to reduce spikes with large heap config 13 anos atrás
  Sha..rd 0751d9ff76 * Added methods to DesktopAssetManager: addToCache/getFromCache/deleteFromCache/clearCache 13 anos atrás
  Sha..rd c8fa79fbd6 * Fixed issue where an ogre3d animation with no tracks would load, but cause a NPE when loaded again from J3O 13 anos atrás
  Sha..rd ad01d36915 * Added shader validation system. Requires either NVIDIA Cg or GPU Shader Analyser to be in the path. Run the ShaderCheck class to see which jME3 shaders fail validation. 13 anos atrás
  Sha..rd 5d37b914e1 * Removed deprecated material definitions 13 anos atrás
  Sha..rd 2d12c4eaf8 * Fix compile error in TestPostWater 13 anos atrás
  Sha..rd 9c2257ff8e * Added TestCustomLoader example for asset manager 13 anos atrás
  Sha..rd 12d3e277e6 * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. 13 anos atrás
  Sha..rd 988110e360 * Removed deprecated methods from AudioNode 13 anos atrás
  Sha..rd 924d83ffdb * Fixed up ThreadingManager to actually work with the asset manager, even though nobody uses it 13 anos atrás
  Sha..rd bd4214f3bd * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. 13 anos atrás
  Sha..rd 0c37fc46e9 * Fix crash in TestAbsoluteLocators 13 anos atrás
  Sha..rd 79194f054c * License and formatting in GeneratedTextureKey 13 anos atrás
  Sha..rd 633871f58f * TestLeakingGL no longer uses Mesh.setInterleaved() which is deprecated 13 anos atrás
  Sha..rd 90f32dc703 * Proper equals/hashCode methods in OgreMaterialKey/OgreMeshKey 13 anos atrás
  Sha..rd f844ca429f * JmeFormatter now uses non threadsafe StringBuilder for performance 13 anos atrás
  Sha..rd f6b5335976 * Formatting and minor changes in Curve, Cylinder, PQTorus 13 anos atrás
  Sha..rd 0aa5efb028 * Added license text for asset exceptions 13 anos atrás
  Sha..rd c67e6d32c5 * Since AssetManager registerLoader/Locator method that take a string class are deprecated, AssetConfig will no longer use them 13 anos atrás
  Sha..rd 0c1294c57c * Mesh/GImpact collision shapes now support triangle strips/fans through Mesh.getIndicesAsList() method 13 anos atrás
  Sha..rd 1da836ea72 * Blender user properties no longer savable, as it is not allowed to have non-core data in j3o 13 anos atrás
  Sha..rd f68475319a * Added new image format: Depth24Stencil8, for framebuffers and textures that need stencil data 13 anos atrás
  Sha..rd cf9d5b5ebc * Remove some useless files 13 anos atrás
  rem..om 2966b6a7b0 AndroidAudioRenderer : better mediaplayer life cycle handling 13 anos atrás
  rem..om 544e1f6342 Shaders : The line numbers on error now correctly takes the version line added to the shader into account 13 anos atrás
  rem..om 3a0e1f50ac Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile. 13 anos atrás