Commit History

作者 SHA1 備註 提交日期
  Kirill Vainer 42597f0bc4 sdk build: generate spec version based on GIT revision 10 年之前
  Nehon a35b499ee7 Big refactoring to how PBR is handled. 10 年之前
  Nehon 7b7c6951ad Fixed worldLightList sorting when a light is added to a node. 10 年之前
  Kirill Vainer e2d41ef8ee sdk: change javac source / target to 1.6 10 年之前
  Kirill Vainer b7ab6d003e build: separate full version from full name 10 年之前
  Kirill Vainer d36749c85b build: fix syntax error 10 年之前
  Kirill Vainer 17887b1fb0 build: new build version info system 10 年之前
  Kirill Vainer 0d7dea20df .gitignore: add .nb-gradle folder to ignore list 10 年之前
  Kirill Vainer f944d7c22b build: use SNAPSHOT as default tag 10 年之前
  Nehon d7b0292590 FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures 10 年之前
  Nehon a730da35b4 FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures 10 年之前
  Nehon fc0975c0cc removed old implementation 10 年之前
  Nehon 69f1677649 Moved PBR implementation 10 年之前
  Daniel Johansson 7f2626af65 Merge remote-tracking branch 'upstream/master' 10 年之前
  Nehon a655acb8f0 BatchNode now preserves the lineWidth for Line meshes when batching. 10 年之前
  Kirill Vainer a68a9747bb SDK Update Center URL: change 3.0 -> 3.1 10 年之前
  Kirill Vainer 2bf5a5c089 Travis-CI: fix release deployment 10 年之前
  Kirill Vainer aa1874442d Travis-CI: release test 10 年之前
  Kirill Vainer 6a21fc9643 Travis-CI: snapshot release test 10 年之前
  Matt Benson 25ca07d3d2 light constructors 10 年之前
  Dokthar df19c74248 SDK scenecomposer : changed the lineWidth of the axisMarker 10 年之前
  jmekaelthas 89fe2e57be Bugfix: fixed some issues with bones' animations. 10 年之前
  normen d1b963d843 Merge pull request #303 from Dokthar/bullet_RigidBody 10 年之前
  Daniel Johansson d319a7c5d3 Added unit test for J3MLoader to cover the new texture parameters available in #295. Also fixed a couple of issues in the code to reduce logging that was not needed and removed redundant code. This update also updates junit to 4.12 and adds Mockito and Fest Assertions as test dependencies. 10 年之前
  Dokthar abbdefdcef Bullet RigidBody : revert IDE autoformatting noise 10 年之前
  Dokthar b1473c302c Bullet RigidBody : modification of the serializer to support the old & new angular factor 10 年之前
  Kirill Vainer 0ade3a69d4 GLRenderer: FBO always available in OpenGL ES 2 10 年之前
  Dokthar 7f2c7c5d35 Bullet RigidBody : prevent from breaking the API & reverted 10 年之前
  Nehon 4b1c61dec1 Merge branch 'master' into PBRisComing 10 年之前
  Rémy Bouquet 292a891d1f Merge pull request #228 from davidB/fix_cinematic_clear 10 年之前