Kirill Vainer
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42597f0bc4
sdk build: generate spec version based on GIT revision
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10 年之前 |
Nehon
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a35b499ee7
Big refactoring to how PBR is handled.
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10 年之前 |
Nehon
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7b7c6951ad
Fixed worldLightList sorting when a light is added to a node.
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10 年之前 |
Kirill Vainer
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e2d41ef8ee
sdk: change javac source / target to 1.6
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10 年之前 |
Kirill Vainer
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b7ab6d003e
build: separate full version from full name
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10 年之前 |
Kirill Vainer
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d36749c85b
build: fix syntax error
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10 年之前 |
Kirill Vainer
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17887b1fb0
build: new build version info system
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10 年之前 |
Kirill Vainer
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0d7dea20df
.gitignore: add .nb-gradle folder to ignore list
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10 年之前 |
Kirill Vainer
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f944d7c22b
build: use SNAPSHOT as default tag
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10 年之前 |
Nehon
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d7b0292590
FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures
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10 年之前 |
Nehon
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a730da35b4
FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures
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10 年之前 |
Nehon
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fc0975c0cc
removed old implementation
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10 年之前 |
Nehon
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69f1677649
Moved PBR implementation
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10 年之前 |
Daniel Johansson
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7f2626af65
Merge remote-tracking branch 'upstream/master'
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10 年之前 |
Nehon
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a655acb8f0
BatchNode now preserves the lineWidth for Line meshes when batching.
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10 年之前 |
Kirill Vainer
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a68a9747bb
SDK Update Center URL: change 3.0 -> 3.1
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10 年之前 |
Kirill Vainer
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2bf5a5c089
Travis-CI: fix release deployment
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10 年之前 |
Kirill Vainer
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aa1874442d
Travis-CI: release test
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10 年之前 |
Kirill Vainer
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6a21fc9643
Travis-CI: snapshot release test
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10 年之前 |
Matt Benson
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25ca07d3d2
light constructors
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10 年之前 |
Dokthar
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df19c74248
SDK scenecomposer : changed the lineWidth of the axisMarker
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10 年之前 |
jmekaelthas
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89fe2e57be
Bugfix: fixed some issues with bones' animations.
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10 年之前 |
normen
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d1b963d843
Merge pull request #303 from Dokthar/bullet_RigidBody
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10 年之前 |
Daniel Johansson
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d319a7c5d3
Added unit test for J3MLoader to cover the new texture parameters available in #295. Also fixed a couple of issues in the code to reduce logging that was not needed and removed redundant code. This update also updates junit to 4.12 and adds Mockito and Fest Assertions as test dependencies.
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10 年之前 |
Dokthar
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abbdefdcef
Bullet RigidBody : revert IDE autoformatting noise
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10 年之前 |
Dokthar
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b1473c302c
Bullet RigidBody : modification of the serializer to support the old & new angular factor
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10 年之前 |
Kirill Vainer
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0ade3a69d4
GLRenderer: FBO always available in OpenGL ES 2
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10 年之前 |
Dokthar
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7f2c7c5d35
Bullet RigidBody : prevent from breaking the API & reverted
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10 年之前 |
Nehon
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4b1c61dec1
Merge branch 'master' into PBRisComing
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10 年之前 |
Rémy Bouquet
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292a891d1f
Merge pull request #228 from davidB/fix_cinematic_clear
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10 年之前 |