コミット履歴

作者 SHA1 メッセージ 日付
  Rémy Bouquet fbe558779e Merge pull request #282 from Dokthar/sdk_scenecomposer 10 年 前
  Nehon f2b9343d51 Merge branch 'master' into PBRisComing 10 年 前
  Nehon 5989711f73 Added multi selection to the ShaderNode editor. 10 年 前
  Daniel Johansson e33d2539ed Added additional convenience constructors to Light, AmbientLight, DirectionalLight, PointLight and SpotLight as mentioned in #297 10 年 前
  Daniel Johansson be692a2ceb Reverted changes to build script regarding bullet libs. 10 年 前
  Daniel Johansson 0869880c8e Reverted changes to build script regarding bullet libs. 10 年 前
  Daniel Johansson d3da4a7266 Merge remote-tracking branch 'upstream/master' 10 年 前
  Daniel Johansson 9059eb30e4 Added support for setting minification and magnification filters on a texture in the j3m material file. This also adds support for double and single quoted paths as well as being able to set WrapMode for a specific WrapAxis. This resolves #295 10 年 前
  Nehon 9a3976ed50 Merge branch 'master' into PBRisComing 10 年 前
  Nehon 129faf00d7 Fixed warning when trying to find a srgb format for a Depth format. 10 年 前
  Nehon b0db53b5d6 Fixed warning when trying to find a srgb format for a Depth format. 10 年 前
  Kirill Vainer cad8ca4d8e Merge pull request #294 from davidB/david_gl3_mrt_unshaded 10 年 前
  Nehon 9256f2e4d4 Merge branch 'master' into PBRisComing 10 年 前
  Nehon c7606ccff2 Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/291 10 年 前
  Daniel Johansson 2080453430 Changed build scripts slightly for bullet to not reference src outside it's own base dir. This was mainly done to be able to import the project correctly in IntelliJ IDEA. The modules will now instead reference each other through the dependency mechanism. 10 年 前
  Daniel Johansson 013f67ee89 Merge remote-tracking branch 'upstream/master' 10 年 前
  Daniel Johansson 8c45568772 Added intellij files to gitignore 10 年 前
  Nehon 327e0125d9 Merge branch 'master' into PBRisComing 10 年 前
  Nehon 95d5fdf9c5 Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/252 10 年 前
  Nehon 57dd2748e2 Tested if a joystick axis is not the nullAxis before assigning action to it. 10 年 前
  Nehon 34220640aa Fixed how model bound were refreshed in BathNode : issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/275 10 年 前
  Nehon 6d1ab7af65 Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader. 10 年 前
  Nehon 596954b056 Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader. 10 年 前
  David Bernard 568ee09d17 add GLSL150 compatible Unshaded 10 年 前
  David Bernard 704c3f1a10 enable MRT on gl3 10 年 前
  Nehon 2b8898b7b2 Here is the rest of last commit 10 年 前
  Nehon dca050b96b Added a protected modifier to getReceivers in Abstract shadow renderer 10 年 前
  Rémy Bouquet 9883a18d85 Update CONTRIBUTING.md 10 年 前
  Kirill Vainer 328966ba79 Merge pull request #293 from davidB/david_materiel_no_render 10 年 前
  Nehon be58be75ef Merge branch 'master' into PBRisComing 10 年 前