Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. пре 9 година
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) пре 9 година
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) пре 9 година
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes пре 9 година
  Ben Houston 839d6cb6cd add proper support transparent backgrounds for EffectComposer and BloomPass. пре 9 година
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" пре 9 година
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management пре 9 година
  gero3 923256459e fixed files to codestyle пре 10 година
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. пре 10 година
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log пре 10 година
  Mr.doob 5cab409222 BloomPass: Fixed Typo. Fixes #5639. пре 10 година
  Mr.doob 68269fb45e Examples clean up. пре 11 година
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad пре 12 година
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b пре 13 година
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. пре 13 година
  alteredq 74ce25ee89 Added defines parameter for adding preprocessor definitions to ShaderMaterial. пре 13 година
  Mr.doob 727f09e351 Simplified EffectComposer. пре 13 година
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. пре 13 година
  Mr.doob 7a9ac49a97 Minor formatting tweaks. пре 13 година
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. пре 13 година
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. пре 14 година
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial пре 14 година
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. пре 14 година
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. пре 14 година
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. пре 14 година
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. пре 14 година
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. пре 14 година