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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob 2e8f7e8e0b Merge remote-tracking branch 'beatgammit/patch-1' into dev 13 жил өмнө
  Mr.doob e1451ce313 Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment. 13 жил өмнө
  Jameson Little 0edd251425 Added note about install location for Linux, as well as noted that the scripts/addons folder should be created if it doesn't exist. 13 жил өмнө
  alteredq 09dde73d00 Added helper for generating DataTexture to ImageUtils. 13 жил өмнө
  alteredq 91376253d3 Added handling of named animation sequences to MorphAnimMesh. 13 жил өмнө
  alteredq 677cfd3c44 Added setFrameRange to MorphAnimMesh. 13 жил өмнө
  alteredq cb41542aad Refactored morph normals to be optional. 13 жил өмнө
  alteredq 34dcfcb0db Merge branch 'morph_normals' into dev 13 жил өмнө
  alteredq e45513c91b Fixed ambient in few more examples. 13 жил өмнө
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 13 жил өмнө
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 13 жил өмнө
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 13 жил өмнө
  alteredq 8367e2b17f Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals 13 жил өмнө
  alteredq 27afa046be First attempt at morph normals. 13 жил өмнө
  Mr.doob 341038da6d Updated builds. 13 жил өмнө
  Mr.doob 9dc42c343a Merge remote-tracking branch 'alteredq/dev' into dev 13 жил өмнө
  Mr.doob a18a3b02a5 Avoiding deprecated error message on SceneLoader too. 13 жил өмнө
  alteredq 5da812d160 Merge branch 'dev' into cascaded_shadowmaps 13 жил өмнө
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. 13 жил өмнө
  alteredq 18c28b6443 Fixed handling of meshes with multiple materials in SceneLoader. 13 жил өмнө
  alteredq c42478fae0 Refactored shadow map shader. 13 жил өмнө
  Mr.doob ca2eecb3f6 Merge remote-tracking branch 'edmellum/patch-1' into dev 13 жил өмнө
  alteredq aa803fd2b4 Experimenting with cascaded shadow maps. 13 жил өмнө
  alteredq 24a2c31937 Optimized skinning shader. 13 жил өмнө
  alteredq 560562c05f Removed cameraInverseMatrix uniform. 13 жил өмнө
  alteredq 82256dc777 Refactored bounding box and bounding sphere computation to handle geometries with zero vertices. 13 жил өмнө
  alteredq 4cd0f946d0 Changed cameraPosition uniform to use global camera position. 13 жил өмнө
  Mr.doob 48f076b7f0 Fixed #1180. Incorrect Vector3.setRotationFromMatrix(). Thanks @WestLangley! 13 жил өмнө
  alteredq e7829ee9fa Added workaround to OBJ converter for cross-OS path separator incompatibilities. 13 жил өмнө
  alteredq 66ad349219 Added workaround to OBJ converter for unnamed materials. 13 жил өмнө