Commit History

Author SHA1 Message Date
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 14 years ago
  alteredq f4fe695d9a First somehow working version ;). 14 years ago
  alteredq cf37a8cc43 First integration step: something appeared on the screen ;) 14 years ago
  alteredq 750a242f0c Added vertex colors for particles. 14 years ago
  alteredq 1921192be9 Added basic support for second set of UVs for lightmaps. 14 years ago
  alteredq fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 years ago
  Szymon Nowak 5c8a089669 Fixed implied globals and added few missing semicolons 14 years ago
  Mr.doob ebaa3ae392 I knew it wasn't going to work. 14 years ago
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 14 years ago
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 years ago
  Mr.doob f50f42dde1 Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly. 14 years ago
  Mr.doob cee1d4832f Merge remote branch 'alteredq/master' 14 years ago
  alteredq ac5276b41f Added normal + ambient occlusion + displacement mapping demo. 14 years ago
  Mr.doob 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` 14 years ago
  Mr.doob 5573f95417 Added `Geometry::computeVertexNormals`. 14 years ago
  Mr.doob ed5a9b91a5 Synced materials examples with live version. 14 years ago
  Mr.doob 584a8440fd Merging with alteredq's branch. 14 years ago
  Mr.doob 59304d8a6e Matrix4.transformVector3 ⟶ Matrix4.multiplyVector3 14 years ago
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 years ago
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... 14 years ago
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 14 years ago
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 14 years ago
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 years ago
  Mr.doob 647b4a57b8 * Added `PointLight` 15 years ago
  Mr.doob 5ce7a10bbb - Added TODO 15 years ago
  Nicolas Garcia Belmonte 78561a35e6 Fixed the computeNormals method. 15 years ago
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) 15 years ago
  Mr.doob 4d0fdbb1c6 - Scene.add > Scene.addObject 15 years ago
  Mr.doob 9a04c244f3 - Fixed mistake on the README example 15 years ago
  Mr.doob 0aac038d58 - JSLinted 15 years ago