Histórico de commits

Autor SHA1 Mensagem Data
  Mr.doob 85c3921fed WebGLDeferredRenderer fixes. 10 anos atrás
  gero3 923256459e fixed files to codestyle 10 anos atrás
  Ben Houston 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. 10 anos atrás
  WestLangley 197fc4cb34 Miscellaneous cleanup 10 anos atrás
  Ben Houston fcb425ebe1 fix deferred rendering broken by outgoing light refactor. 10 anos atrás
  Mr.doob 04c5e95ec5 Fixed yet more examples. 10 anos atrás
  Mr.doob 6fef12c5ff Fixed more examples. 10 anos atrás
  Ben Houston af236a42f2 completing adjustable gamma - still one bug left. 10 anos atrás
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 anos atrás
  alteredq 4a976331d8 WebGLDeferredRenderer: trying to fix AreaLights. 12 anos atrás
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 anos atrás
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 anos atrás
  alteredq ae6bd16f05 WebGLDeferredRenderer: added specular term for area lights. 12 anos atrás
  alteredq a3eca4aae0 WebGLDeferredRenderer: taking into account material color and light intensity for area lights. 12 anos atrás
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 anos atrás
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 anos atrás
  alteredq 96fd7a947f WebGLDeferredRenderer: optimized spotlight shader. 12 anos atrás
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 anos atrás
  alteredq 94bc3fd517 WebGLDeferredRenderer: added physically based specular term to spotlights. 12 anos atrás
  alteredq 0dedd3fdf3 WebGLDeferredRenderer: added wrap around lighting to spotlights. 12 anos atrás
  alteredq e04c17e0ea WebGLDeferredRenderer: more refactoring of deferred shaders. 12 anos atrás
  alteredq 851f7038d3 WebGLDeferredRenderer: back to simpler light terms combine. 12 anos atrás
  alteredq 2f0d26ad4e WebGLDeferredRenderer: refactored light shaders. 12 anos atrás
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 anos atrás
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 anos atrás
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 anos atrás
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 anos atrás
  alteredq 7649278955 WebGLDeferredRenderer: closer look to forward renderer. 12 anos atrás
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 anos atrás
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. 12 anos atrás