História revízii

Autor SHA1 Správa Dátum
  Ludovic Bailly eafc8ad66d Added comments 8 rokov pred
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 rokov pred
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 rokov pred
  aardgoose 113e8e34d9 remove UniformsUtils.* 8 rokov pred
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 rokov pred
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 rokov pred
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 rokov pred
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 rokov pred
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 rokov pred
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 rokov pred
  gero3 923256459e fixed files to codestyle 10 rokov pred
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 rokov pred
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 rokov pred
  Mr.doob 68269fb45e Examples clean up. 11 rokov pred
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 rokov pred
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 rokov pred
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 rokov pred
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 rokov pred
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 rokov pred
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 rokov pred
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 rokov pred
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 rokov pred
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 rokov pred
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 rokov pred