Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 482fe243a4 Removed Matrix4.multiplyVector3OnlyZ as it's not being used... ? %!s(int64=14) %!d(string=hai) anos
  Mr.doob 952631c923 REVISION++ %!s(int64=14) %!d(string=hai) anos
  alteredq cacdf02166 Added API for setting viewport and scissor testing. Made texture filtering example more fancy. %!s(int64=14) %!d(string=hai) anos
  alteredq 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate %!s(int64=14) %!d(string=hai) anos
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 664646e8b4 WebGLRenderer minor fixes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6e16d3b297 Removed WebGLRenderer2. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 795abb58a9 Uops! Forgot to increase REVISION's number :S %!s(int64=14) %!d(string=hai) anos
  Mr.doob 66cd1198e3 Updated examples and utils that used Cube(). %!s(int64=14) %!d(string=hai) anos
  alteredq ea3961d6a6 Made dynamic objects work. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 568beba848 Fixed LOD example. %!s(int64=14) %!d(string=hai) anos
  alteredq 0984c4145b Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) %!s(int64=14) %!d(string=hai) anos
  alteredq a325cd6064 Added build shell scripts for building all libs versions. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 430ce532be Custom builds were missing files. (thanks to alan2 for reporting) %!s(int64=14) %!d(string=hai) anos
  Mr.doob e438549c87 Updated builds. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7480fb69cd Updated README examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 446834ba35 Minor fixes and improvements. %!s(int64=14) %!d(string=hai) anos
  Mr.doob d1e3a9d872 Object3D::screenPosition ⟶ Object3D::positionScreen %!s(int64=14) %!d(string=hai) anos
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix %!s(int64=14) %!d(string=hai) anos
  Mr.doob e7e47b1f88 More reformating and clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 27dc056af4 Minor refactoring and clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 45ec0f329b Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 033a372c70 Fixed Matrix4::scale %!s(int64=14) %!d(string=hai) anos