Commit History

Author SHA1 Message Date
  oguzeroglu 898225fe82 Change the clear color variable name. 7 years ago
  oguzeroglu d7b06a9356 UnrealBloomPass memory optimization 7 years ago
  WestLangley 6f42b96562 Clean Up 8 years ago
  Tentone f01308753a Minor changes 8 years ago
  Tentone 5322adc761 Unreal bloom render to screen 8 years ago
  WestLangley ac941c5761 Clean up 8 years ago
  Michael Herzog 1d3391ace5 Update UnrealBloomPass.js 8 years ago
  Mr.doob 6d2656766c Merge branch 'dev' into renderTargetNames 8 years ago
  Ludovic Bailly eafc8ad66d Added comments 8 years ago
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 years ago
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 years ago
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. 8 years ago
  aardgoose fcfc420fd4 remove UniformsUtils.* 8 years ago
  Tristan Valcke 31397f8bb8 Remove unnecessary comma in UnrealBloomPass 8 years ago
  Mr.doob b2995bd589 Moved gaussianPdf out of core. 9 years ago
  spidersharma03 22a4c76306 Bloom Pass - Inspired from Unreal Engine (#9351) 9 years ago