Commit History

Author SHA1 Message Date
  Takahiro 743524cf7f Remove MeshStandardMaterialCommon, Revert MeshStandardMaterial, and let MeshStandardMaterialSG inherit MeshStandardMaterial 8 years ago
  Takahiro 8053b6f96c Rename specular2 with specular of MeshStandardMaterialSG 8 years ago
  Takahiro 225dabdabc Make MeshStandardMaterialCommon 8 years ago
  Takahiro dc4a2dbbfb Add MeshStandardMaterialSG 8 years ago
  Mr.doob 46ddec4a07 WebGLRenderer: Instancing code clean up. 8 years ago
  Mr.doob c794292c77 WebGLUniforms: Removed set(). 8 years ago
  Mr.doob 0a7d16b823 WebGLRenderer: We're calling state.setBlending() in state.setMaterial() already. 8 years ago
  Mr.doob e59877f897 Added ArrayCamera. See #10927. 8 years ago
  Mr.doob 21461ed73a Clean up. 8 years ago
  Mr.doob d545e3f248 Revert "Fix RectAreaLightUniformsLib" 8 years ago
  test da6ed8d158 Fix RectAreaLightUniformsLib 8 years ago
  Mr.doob ae2cda96f5 More clean up. 8 years ago
  Mr.doob f3454f5809 THREE.Mirror now uses onBeforeRender(). 8 years ago
  Mr.doob 4a77f64f14 WebGLRenderer: Renamed getCurrentRenderTarget() to getRenderTarget(). 8 years ago
  Mr.doob 83e9745bf9 WebGLRenderer: Moved renderList logic to WebGLRenderList. Implemented mult-RenderList. See #9545. 8 years ago
  Björn Steinbrink e1ad7e6d97 Use proper imports instead of using the "THREE" alias internally 8 years ago
  Mr.doob bca2ff96ea Clean up. 8 years ago
  Mr.doob 87e637f7e6 WebGLPrograms: Moved boneTexture generation to WebGLRenderer. Fixes webgl_animation_skinning_morph. See #10754. 8 years ago
  Mr.doob 25443c142a Revert: WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning. 8 years ago
  Mr.doob dc7af39d2e WebGLState: Removed setColor*/setDepth*/setStencil* methods. 8 years ago
  Mr.doob 46cb30b1cd WebGLRenderer: Moved setMaterial to WebGLState. 8 years ago
  Mr.doob 0559c99a30 WebGLObjects: Less hacky update optimisation. 8 years ago
  Mr.doob 118e1c47c3 Clean up. 8 years ago
  Mr.doob c31b30a1b4 WebGLObjects: Hackish approach to update only once per frame. 8 years ago
  Mr.doob 7301fa475d WebGLObjects: Moved wireframeAttribute code to WebGLGeometries. 8 years ago
  Mr.doob a55ecbeba1 WebGLAttributes refactoring. 8 years ago
  Mr.doob f52c1dba37 WebGLRenderer: Commented out custom viewable code. 8 years ago
  Mr.doob 3e8d4a90af WebGLRenderer: Clean up. 8 years ago
  Mr.doob 380de1a888 WebGLObjects and WebGLGeometries attributes code moved to WebGLAttributes. 8 years ago
  Mr.doob 6e7b64834d Performance optimisations. 8 years ago