Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 795abb58a9 Uops! Forgot to increase REVISION's number :S %!s(int64=14) %!d(string=hai) anos
  Mr.doob 66cd1198e3 Updated examples and utils that used Cube(). %!s(int64=14) %!d(string=hai) anos
  staunsholm eea0ee67ff added segmentsDepth to Cube.js %!s(int64=14) %!d(string=hai) anos
  alteredq ea3961d6a6 Made dynamic objects work. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 42bbe96729 Copy/Paste fail. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 568beba848 Fixed LOD example. %!s(int64=14) %!d(string=hai) anos
  alteredq ccdff87382 Changed also JSON model files and exporters/converters to use CamelCase property names. %!s(int64=14) %!d(string=hai) anos
  alteredq 5767dae483 More tweaks to QuakeCamera. %!s(int64=14) %!d(string=hai) anos
  alteredq d006967b13 Added autospeed based on height to QuakeCamera. %!s(int64=14) %!d(string=hai) anos
  alteredq fab828e8e4 Added autoForward parameter to QuakeCamera. %!s(int64=14) %!d(string=hai) anos
  alteredq 78df6337d6 Forgotted Spline.js %!s(int64=14) %!d(string=hai) anos
  alteredq 0e450db259 Tweaks to lod example. %!s(int64=14) %!d(string=hai) anos
  alteredq 7ad44b434c Added level-of-details example (and LOD object to compiled lib). %!s(int64=14) %!d(string=hai) anos
  alteredq 0984c4145b Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 30161dab04 Updated README. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f325cdee85 Merge remote branch 'empaempa/master' into test %!s(int64=14) %!d(string=hai) anos
  Mr.doob 431b14f98e Merging with empaempa's branch %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 88a9ad2da7 Mergable: WebGLRenderer.js: changed so camera.matrixWorldInverse is used instead of camera.matrixWorld. %!s(int64=14) %!d(string=hai) anos
  alteredq 03b9dfe80d Extracted Spline from example into core lib. %!s(int64=14) %!d(string=hai) anos
  alteredq b467378bc3 Added Catmull-Rom spline example. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 93dbda08b1 Fixed LOD. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger df36675640 Matrix4: %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 5c4131d366 Matrix4.lookAt: %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1cb0a964f3 (More) Tweaks to README %!s(int64=14) %!d(string=hai) anos
  Mr.doob 00680555f2 (More) Tweaks to README %!s(int64=14) %!d(string=hai) anos
  Mr.doob d43f3ff96b Tweaks to README. %!s(int64=14) %!d(string=hai) anos