Historique des commits

Auteur SHA1 Message Date
  Mugen87 e65206d16e Updated builds. il y a 1 an
  Michael Herzog 91bfd828f8 Shaders: Perform equivalent frustum test in `getPointShadow()` like in `getShadow()`. (#27922) il y a 1 an
  Michael Herzog 1f7eed808c WebGLRenderer: Enable stencil with transmission. (#27921) il y a 1 an
  abc013 9d61527176 Playground: Fix connection lengths and let them be based on node input/output types (#27891) il y a 1 an
  Michael Herzog 74252e6e95 Object3D: Fix `added` event in `attach()`. (#27917) il y a 1 an
  Mr.doob d26eecd647 FBXLoader: Fixed invalid QuaternionKeyframeTracks. il y a 1 an
  sunag a9c5a7dbb6 NodeMaterial: Force unsigned float in basic output (#27915) il y a 1 an
  sunag 4639edd29f WebGPURenderer: Apply fog before tonemapping and encoding (#27850) il y a 1 an
  Renaud Rohlinger f4a695c408 WebGPURenderer: Improve Infos logic (#27889) il y a 1 an
  susiwen8 93be1831f0 ShaderNode: Fix cacheMaps.int -> cacheMaps.ints (#27911) il y a 1 an
  Renaud Rohlinger f763181aca Renderer: Stencil Buffer disabled in RenderContext by default (#27908) il y a 1 an
  sunag 4736375b48 Nodes: Introduce `Node.needsUpdate=true` (#27904) il y a 1 an
  Mugen87 5ed5417d63 Updated builds. il y a 1 an
  Michael Herzog aca3b16ea2 Renderer: Set `stencil` to `false` by default. (#27900) il y a 1 an
  renovate[bot] 72f6c3114f Update devDependencies (non-major) (#27896) il y a 1 an
  sunag b077de1d11 WebGPURenderer: Use `renderAsync()` as fallback (#27894) il y a 1 an
  Renaud Rohlinger 22a285ad13 WebGPURenderer: Add `copyTextureToTexture` support (#27888) il y a 1 an
  Michael Herzog 73762aff04 WebGLRenderer: Fix transmission with nested render calls. (#27886) il y a 1 an
  Mugen87 1ca587a11a Updated builds. il y a 1 an
  Michael Herzog afb9df5811 WebGLRenderer: Revert stencil support for transmission. (#27885) il y a 1 an
  YX dd289c5bff Docs: Improve PostProcessing page (#27884) il y a 1 an
  Nathan Bierema 572e7fc264 Examples: Update fflate (#27883) il y a 1 an
  Michael Herzog 1e92838c1b Editor: Clean up. (#27881) il y a 1 an
  Michael Herzog 812ab9178b GLTFLoader: Compute world matrices before calling `onLoad()`. (#27877) il y a 1 an
  Mugen87 d3c9871672 Updated builds. il y a 1 an
  Noeri Huisman 99d87b9462 UniformsUtils: Check for XRRenderTarget in getUnlitUniformColorSpace (#27869) il y a 1 an
  Renaud Rohlinger ec8d19be78 WebGPURenderer: Add Timestamp Queries WebGL fallback support (#27870) il y a 1 an
  sunag a3bf3208df WebGPURenderer: QuadMesh extended from Mesh (#27875) il y a 1 an
  Don McCurdy 1dd2f398e1 Examples: Correction to texture colorspace in webgpu parallax example (#27874) il y a 1 an
  strunkie30 f9e584866c GLTFExporter allow OffscreenCanvas as image source (#27872) il y a 1 an