Jose Rojas
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7f6b1282a7
Conditionally apply automatic GLSL 3.0 conversions.
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5 years ago |
Jose Rojas
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debb7eb046
Fix linting errors
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5 years ago |
Jose Rojas
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425019be67
Fix for #19959. Add 'glslVersion' property to ShaderMaterial and prepend the version string when it's value is non-null.
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5 years ago |
Mr.doob
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1fc4595d59
Revert "WebGLProgram: Add GLSL version string to RawShaderMaterial (WebGL2)."
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5 years ago |
Mr.doob
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a894cb28c2
Merge pull request #19965 from Mugen87/dev42
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5 years ago |
Mugen87
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56fdc5c6b4
WebGLProgram: Add GLSL version string to RawShaderMateiral (WebGL2).
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5 years ago |
Mr.doob
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e4dfea2672
InstancingMesh: Added per instance color support
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5 years ago |
Mr.doob
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4944e56c06
Removed all @author mrdoob.
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5 years ago |
Mr.doob
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cec02586a5
WebGLProgram: Removed glsl version check code.
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5 years ago |
Don McCurdy
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473e973314
Implement KHR_materials_transmission.
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5 years ago |
Mr.doob
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6343f3adb9
Merge pull request #19623 from sciecode/dev-cubeuv-refraction
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5 years ago |
Mr.doob
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11b6380f3b
WebGLRenderer: Added CustomToneMapping.
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5 years ago |
Mr.doob
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03514f70f3
Merge pull request #16287 from takahirox/NewVAOSupport
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5 years ago |
Mugen87
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fc8b8f208f
WebGLProgram: Simplify encodings checks.
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5 years ago |
Guilherme Avila
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22990df1c3
code style
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5 years ago |
Guilherme Avila
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e08f8c9ab3
WebGLProgram: support cube uv refaction mapping
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5 years ago |
Mr.doob
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beb878cf74
WebGLProgram: Avoid breaking when passing unsupported encodings and toneMappings.
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5 years ago |
Mr.doob
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2741a2a45e
WebGLRenderer: Removed Uncharted2ToneMapping.
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5 years ago |
Takahiro
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14fbc0c881
Merge remote-tracking branch 'upstream/dev' into NewVAOSupport
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5 years ago |
WestLangley
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db2af928a0
Remove SphericalReflectionMapping
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5 years ago |
Mugen87
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0a538fcfee
Core: More usage of let/const.
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5 years ago |
Mr.doob
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9eb0720567
WebGLProgram: Clean up.
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5 years ago |
Guilherme Avila
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4488ce0559
WebGLProgram: comment/revert gl.detachShader
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5 years ago |
Garrett Johnson
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dadf0a5c4f
#unroll_loop -> #pragma unroll_loop
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5 years ago |
Garrett Johnson
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575f030990
Missing semiclon
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5 years ago |
Garrett Johnson
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a591655383
Add #unroll_loop_start syntax
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5 years ago |
Mr.doob
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17702e5820
Merge pull request #18769 from donmccurdy/feat-clearcoat-textures
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5 years ago |
Mr.doob
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4361a31b1a
Revert "WebGLRenderer: Ignore map alpha in opaque materials."
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5 years ago |
Don McCurdy
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6dd2477b7a
MeshPhysicalMaterial: Add clearcoatMap and clearcoatRoughnessMap.
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5 years ago |
Mr.doob
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72f0dceabf
WebGLRenderer: Removed multiview code.
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5 years ago |