Commit History

Author SHA1 Message Date
  Mr.doob 87ba3421e5 Merge remote-tracking branch 'NINE78/master' 14 years ago
  Nik Van den Wijngaert 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. 14 years ago
  Nik Van den Wijngaert 9ca596c138 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  alteredq 5739f754a8 Made "needsUpdate" working for custom attributes. Added example for custom attributes. 14 years ago
  Nik Van den Wijngaert 8c2bfade3e Added an optional renderDepth (should be in [0,1]) to objects which will override the default z-sorting in the renderer. Setting this attribute on e.g. meshes allows us to control painting order and solve any transparency/depth test issues when relying on default sort order. 14 years ago
  Mr.doob af0beedad7 Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working? 14 years ago
  alteredq 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues. 14 years ago
  alteredq 586012269f Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer. 14 years ago
  alteredq 993483763b Commented out "gl.finish", it was eating a lot of performance. 14 years ago
  alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 years ago
  Nik Van den Wijngaert 778672f651 Added support for custom attribute buffers to be correctly split across large meshes (>65K vertices) 14 years ago
  Mr.doob ce8e05b632 (Hopefully) temporal patch for making video work on Chrome Stable + Windows. (Thanks @spite!). 14 years ago
  Mr.doob 211070277d CanvasRenderer and WebGLRenderer can now reuse an already created canvas. (thx daemonburrito) 14 years ago
  Mr.doob 3e523cda9e Reverting gl.texImage2D and gl.texSubImage2D switch. 14 years ago
  Mr.doob 967696257d WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D. 14 years ago
  Mr.doob d4d9e1f956 Merge remote branch 'empaempa/master' 14 years ago
  Mr.doob 87d4ddc72d Deleting middleman *Arrays if Object3D.dynamic == false. 14 years ago
  Mikael Emtinger 310469b767 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  Mikael Emtinger cdcc530b0e Removed bugs related to custom attributes and buffers. Removed bug related to attributes.position 14 years ago
  Mr.doob 71d3e32af6 Abstracted Ray::intersectScene into Ray::intersectArray. 14 years ago
  Mikael Emtinger 1f2d4641c9 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  alteredq ef38d481bf Caching vertex texture check. 14 years ago
  Mikael Emtinger f542cc8d04 Probably fixed small bug related to blend modes on PC/Chrome 14 years ago
  alteredq e184403727 Fixed bug in custom attributes. 14 years ago
  Mr.doob e457b4f8ae Added drawCalls property to WebGLRenderer::data object. 14 years ago
  Mikael Emtinger 40eae8ae10 Fixed bug related to morphColors in JSONLoader. Changed reading of custom attributes from geometry group to material to let material instead of geometry rule of the source of data. 14 years ago
  Mikael Emtinger aa9193e43c Fixed bug that caused env-maps and cube maps to break. 14 years ago
  Mikael Emtinger 7816ffe1d1 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  Mikael Emtinger 24eaf4abc9 Fixed some bugs around setting uniforms and morph targets. Added a small feature to custom attributes to allow re-use. 14 years ago
  alteredq 99630c2dff Fixed few spurious globals in WebGLRenderer. 14 years ago