Mr.doob
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85ab4d1d4d
BufferAttribute: onUpload callback to callback setter.
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8 éve |
Mr.doob
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173caa387a
stats.js usage clean up
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9 éve |
WestLangley
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f70369a928
Examples: three.min.js -> three.js
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9 éve |
Mr.doob
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8465b81280
Examples clean up.
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10 éve |
Mr.doob
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c200eaea13
WebGLRenderer: Removed drawcall.index. See #7003.
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10 éve |
dubejf
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d0dff85716
Remove uses of .offsets
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10 éve |
dubejf
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d2ca5091f6
Encapsulate drawcalls/offsets
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10 éve |
Mr.doob
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522203af01
Merge pull request #5809 from bhouston/remove_material_ambient
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10 éve |
Mr.doob
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188b9b7019
Examples: Cleaned up setClearColor().
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10 éve |
Ben Houston
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6f8d6ddd06
remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202
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10 éve |
Mr.doob
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2761f1b161
Examples: Added setPixelRatio(). See #5627.
|
10 éve |
Mr.doob
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d43dd3868a
Minor tweaks.
|
11 éve |
Mr.doob
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f4ce69bc98
Updated examples with API changes.
|
11 éve |
Mr.doob
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0ab16a09ee
Updated loaders and examples to new BufferAttribute pattern.
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11 éve |
Mr.doob
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dfffeef1da
Updated src and examples to latest BufferGeometry API.
|
11 éve |
Mr.doob
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982ca16c1a
Added Uint Indexed BufferGeometry example.
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11 éve |
Mr.doob
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386200f2f2
Removed alpha: false instances from examples.
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11 éve |
Mr.doob
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96ad117989
Removed physicallyBasedShading from examples and documentation.
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11 éve |
Mr.doob
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8a9e567cf7
Updated builds.
|
11 éve |
ohmed
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b4a8175dc1
fixed typos
|
11 éve |
ohmed
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4a5db08a6a
fixed examples to use three.min version
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11 éve |
ohmed
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770b693630
added .addAttribute() method to bufferGeometry & updated examples
|
11 éve |
Mr.doob
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e423808c75
Removed remaining clearColor/clearAlpha usage from examples.
|
12 éve |
Tapio Vierros
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44216e72b5
Remove usage of attributes' numItem properties in examples.
|
12 éve |
Mr.doob
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2ecb6991fd
Removing some more setHSV instances.
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12 éve |
Mr.doob
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 éve |
Ben Adams
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e9b0f9fa27
Changed indices to use Uint16Array
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12 éve |
alteredq
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 éve |
Mr.doob
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89f5525603
Small tweaks to examples.
|
12 éve |
Mr.doob
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83bc4dbb69
Hopefully easier to understand offset array creation code.
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12 éve |