Commit History

Author SHA1 Message Date
  tschw 79ad4be3cb Maintenance (#8802) 9 years ago
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 years ago
  tschw 4c39c8bbe8 Updated shadowMap.cullFace -> .flipSidedFaces. 9 years ago
  Mr.doob 173caa387a stats.js usage clean up 9 years ago
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 years ago
  Mugen87 63cfba0cf9 Examples: Cleanup 9 years ago
  Mr.doob 55c725062d Updated examples that relied on SpotLight's exponent. 9 years ago
  Mr.doob a455e248ac Examples clean up. 9 years ago
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 years ago
  Mr.doob 2a91fef346 shadowDarkness clean up. 9 years ago
  Mr.doob d9c8abd29e Removed useScreenCoordinates from example. 10 years ago
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. 10 years ago
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 years ago
  brason b0f0c3bd1a Remove unnecessary semicolons 10 years ago
  brason eb68622a6e Add missing semicolons 10 years ago
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 years ago
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 years ago
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob 68269fb45e Examples clean up. 11 years ago
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. 11 years ago
  Mr.doob 1ec37295bd Examples clean up. 11 years ago
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 years ago
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 years ago
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 years ago
  Mr.doob 48cf5bb9a6 Replaced remaining setHSV to setHSL. 12 years ago
  Mr.doob 98ab1d4c63 Fixed dynamic cubemap example. 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 years ago
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 years ago