tschw
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79ad4be3cb
Maintenance (#8802)
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9 years ago |
Raoul v. R
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4fc3af0994
Examples: use .texture of input render targets. (#8787)
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9 years ago |
tschw
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4c39c8bbe8
Updated shadowMap.cullFace -> .flipSidedFaces.
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9 years ago |
Mr.doob
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173caa387a
stats.js usage clean up
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9 years ago |
WestLangley
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f70369a928
Examples: three.min.js -> three.js
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9 years ago |
Mugen87
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63cfba0cf9
Examples: Cleanup
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9 years ago |
Mr.doob
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55c725062d
Updated examples that relied on SpotLight's exponent.
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9 years ago |
Mr.doob
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a455e248ac
Examples clean up.
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9 years ago |
Mugen87
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6857b6d5d3
removed deprecated THREE.ImageUtils.loadTexture
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9 years ago |
Mr.doob
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2a91fef346
shadowDarkness clean up.
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9 years ago |
Mr.doob
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d9c8abd29e
Removed useScreenCoordinates from example.
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10 years ago |
Mr.doob
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481e79756b
Examples: Replaced relevant Textures with CanvasTextures.
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10 years ago |
Mr.doob
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66d3eb0d36
Updated shadowMap calls.
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10 years ago |
brason
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b0f0c3bd1a
Remove unnecessary semicolons
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10 years ago |
brason
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eb68622a6e
Add missing semicolons
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10 years ago |
Mr.doob
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522203af01
Merge pull request #5809 from bhouston/remove_material_ambient
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10 years ago |
Mr.doob
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188b9b7019
Examples: Cleaned up setClearColor().
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10 years ago |
Ben Houston
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6f8d6ddd06
remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202
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10 years ago |
Mr.doob
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2761f1b161
Examples: Added setPixelRatio(). See #5627.
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10 years ago |
Mr.doob
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68269fb45e
Examples clean up.
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11 years ago |
Mr.doob
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4d21b5bc5b
WebGLRenderer: Removed autoUpdateObjects property.
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11 years ago |
Mr.doob
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1ec37295bd
Examples clean up.
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11 years ago |
Mr.doob
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386200f2f2
Removed alpha: false instances from examples.
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11 years ago |
Mr.doob
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e423808c75
Removed remaining clearColor/clearAlpha usage from examples.
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12 years ago |
WestLangley
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46a2244660
SpotLight.angle and SpotlightHelper cone size bug fixes
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12 years ago |
Mr.doob
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48cf5bb9a6
Replaced remaining setHSV to setHSL.
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12 years ago |
Mr.doob
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98ab1d4c63
Fixed dynamic cubemap example.
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12 years ago |
Mr.doob
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 years ago |
alteredq
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dcdfed44cd
Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize.
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12 years ago |
alteredq
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ea4b8a6045
Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace
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12 years ago |