Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a23f8309ed Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. %!s(int64=14) %!d(string=hai) anos
  alteredq 33e5a9bfe0 Added very basic Three.js Blender importer. %!s(int64=14) %!d(string=hai) anos
  alteredq f1a91c9fd5 Fixed bug in max exporter. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 754aebf84a Reverted Detector.js as Chrome's issue seems to be fixed now. %!s(int64=14) %!d(string=hai) anos
  Mr.doob d6949ea2ce NormalBlending is now 1:1 with Blender :_) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6c1b9c589d Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. %!s(int64=14) %!d(string=hai) anos
  alteredq 812c6dff96 For some reason last commit didn't update everything. %!s(int64=14) %!d(string=hai) anos
  alteredq b31b8eebcd Changed exporters, converters and example models to use more proper JSON. %!s(int64=14) %!d(string=hai) anos
  alteredq 633276ddd8 Quick fix for Detector that got broken with latest Chrome canary. %!s(int64=14) %!d(string=hai) anos
  alteredq f052891b2b Forgot comma in scene template. %!s(int64=14) %!d(string=hai) anos
  alteredq 3943ca604a Added handling of custom properties to Blender exporter. %!s(int64=14) %!d(string=hai) anos
  alteredq a89ec4fede Added exporting of group ids to Blender scene exporter. %!s(int64=14) %!d(string=hai) anos
  alteredq 8abdf466ce Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. %!s(int64=14) %!d(string=hai) anos
  alteredq 4f80bbf808 Merged with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq 1859fe4057 Updated Blender exporter to be able to export scenes. %!s(int64=14) %!d(string=hai) anos
  alteredq 0496571235 Updated model loader, scene loader and scene format. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0f3093373d If I'm not mistaken that would have affected other Loaders. %!s(int64=14) %!d(string=hai) anos
  Mr.doob af993ea379 Added onLoadStart, onLoadProgress and onLoadComplete methods to Loader. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bd2d39ac6b Fixed broken examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0ccf06f593 Merge remote branch 'empaempa/master' into experimental %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5abbcec449 That trickery isn't needed anymore. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a81a02ba30 WebGLRenderer: Made material program sharing a bit simpler/efficient. API still not good for this, but works. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 66f657d84a Optimized rendering of shadow volumes and the shader. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 408f05189c Updated example %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger a25155bde6 Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 95e92d9026 Stencil shadows added %!s(int64=14) %!d(string=hai) anos
  Mr.doob dedf6a2035 convert_obj_three.py: sorting morph filenames (again :P) %!s(int64=14) %!d(string=hai) anos