提交历史

作者 SHA1 备注 提交日期
  alteredq a851b6dc3c Added sanity check to MorphAnimMesh.playAnimation 13 年之前
  alteredq 6862c7d935 Fixed horse-induced animation playback bug. 13 年之前
  Mr.doob 55e0a843da Projector now negates (inverts?) the normals when culled and flipSided || doubleSided. Fixes #1270. 13 年之前
  Mr.doob b716ed4040 Fixed compile error introduced in #1267 13 年之前
  Mr.doob fb89ad0136 Changed PerspectiveCamera and CombinedCamera .setLens() as per #1212. 13 年之前
  Mr.doob 614a40c870 Removed *Cameras that are now *Controls. Moved src/extras/plugins to src/extras/renderers/plugins. 13 年之前
  Mr.doob 649b83137e Merge remote-tracking branch 'AddictArts/dev_colladaLoaderFixes' into dev 13 年之前
  Khang Duong c2fe0d68d1 Fixes issue with previous commit that references a nonexistent object. 13 年之前
  Khang Duong 764b666166 Adds a check for the instance when normals are provided as part of the vertices element in the collada file and supplies the normals from there (as per the collada spec). If normals still aren't supplied, this defaults to calculating the vertex normals via Geometry.computeVertexNormals(). 13 年之前
  alteredq 4fe9753ea4 Added defaults to DirectionalLight for cascading shadows. 13 年之前
  Khang Duong a802288e1d Collada files normally name the materials, so this adds the name property to the material and puts that name value into it. 13 年之前
  alteredq ede5c9b34d Extended MorphAnimMesh to be able to play animations backwards. 13 年之前
  alteredq 2cb6d88f6f Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges). 13 年之前
  alteredq 4d9f9c860c Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  alteredq 5a48c3488e Added GeometryUtils.triangulateQuads 13 年之前
  Mr.doob 0817add186 Added missing "parent" variable definition. Fixes #1251 13 年之前
  Mr.doob 13b3ee81fd Merge remote-tracking branch 'alteredq/dev' into dev 13 年之前
  Mr.doob 2e8f7e8e0b Merge remote-tracking branch 'beatgammit/patch-1' into dev 13 年之前
  alteredq 28039c2dd2 Added MD2Character class and MD2 morphs example. 13 年之前
  Mr.doob e1451ce313 Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment. 13 年之前
  Jameson Little 0edd251425 Added note about install location for Linux, as well as noted that the scripts/addons folder should be created if it doesn't exist. 13 年之前
  alteredq 09dde73d00 Added helper for generating DataTexture to ImageUtils. 13 年之前
  alteredq 91376253d3 Added handling of named animation sequences to MorphAnimMesh. 13 年之前
  alteredq 677cfd3c44 Added setFrameRange to MorphAnimMesh. 13 年之前
  alteredq cb41542aad Refactored morph normals to be optional. 13 年之前
  alteredq 34dcfcb0db Merge branch 'morph_normals' into dev 13 年之前
  alteredq e45513c91b Fixed ambient in few more examples. 13 年之前
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 13 年之前
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 13 年之前
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 13 年之前