Mr.doob
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aba9f84d8c
__dirtyNormals to normalsNeedUpdate
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13 years ago |
Mr.doob
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284b643915
__dirtyUvs to uvsNeedUpdate
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13 years ago |
Mr.doob
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a9596e6e4a
__dirtyElements to elementsNeedUpdate
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13 years ago |
Mr.doob
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56e2a49a11
__dirtyColors to colorsNeedUpdate
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13 years ago |
Mr.doob
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6fd7eb0211
Merge remote-tracking branch 'valette/dirtyCleanup' into dev
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13 years ago |
alteredq
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d3aa96784a
Merge remote-tracking branch 'remotes/mrdoob/dev' into matrix
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13 years ago |
alteredq
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43bcf9192d
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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13 years ago |
Mr.doob
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3623c37be2
Removing some compiler warnings.
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13 years ago |
alteredq
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1087cf8cda
Implemented real spotlights.
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13 years ago |
ide user ide_gero3
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34b6bc6ef5
make matrix3 also use Float32Array
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13 years ago |
ide user ide_gero3
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9f94fcbba8
update to latest dev
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13 years ago |
Mr.doob
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ded6c16ad3
Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703.
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13 years ago |
Mr.doob
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7f4c64a1fb
Removed old console.log.
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13 years ago |
Mr.doob
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bc9aac9729
Commented out WebGLRenderer console.log (not really useful anymore) and added new console.logs on all renderers (hopefully more useful).
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13 years ago |
ide user ide_gero3
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32ee545296
some small improvements to get webglrenderer faster
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13 years ago |
alteredq
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9ab854de07
Refactored handling of Matrix4 => Matrix3 inversion.
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13 years ago |
alteredq
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367ee78804
Fixed mipmap generation for render targets in ANGLE.
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13 years ago |
alteredq
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4a36583427
Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples.
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13 years ago |
alteredq
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0e3b527cdc
Refactored MarchingCubes out into examples/js
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13 years ago |
Sebastien Valette
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9dfa133d0f
THREE.geometry : change __dirtyVertices to verticesNeedUpdate field
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13 years ago |
Mr.doob
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fb248f5b0b
Implemented @kovleouf's deallocateRenderTarget() method in WebGLRenderer. Fixes #1566.
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13 years ago |
Mr.doob
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65c637109c
Set WebGLRenderer's default precision back to 'highp'. Added specifier to vertex shader too. Fixes #1602.
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13 years ago |
alteredq
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ba22d994e2
Added material.needsUpdate flag.
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13 years ago |
alteredq
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4df44908e7
Fixed particles sorting issues.
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13 years ago |
alteredq
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c1ce0dbb8c
Changed depth sorting in WebGLRenderer to use world positions.
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13 years ago |
Erik Kitson
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09989e5d48
Added emissive property to MeshLambertMaterial and MeshPhongMaterial.
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13 years ago |
Mr.doob
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22419675e6
Merge remote-tracking branch 'kovleouf/dev' into dev
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13 years ago |
Mr.doob
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28ad7aa270
Renamed scene.objects to scene.__objects and fixed all the examples that relied on it.
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13 years ago |
kovleouf
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f3d2d484fa
add "NoBlending" to Material and WebGLRenderer
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13 years ago |
Mr.doob
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2a18c4c909
texture.onUpdated() should be texture.onUpdate(). Fixes #1347.
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13 years ago |