Histórico de Commits

Autor SHA1 Mensagem Data
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes há 6 anos atrás
  WestLangley 832c2ca0f3 Clone defines há 7 anos atrás
  Ludovic Bailly eafc8ad66d Added comments há 8 anos atrás
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer há 8 anos atrás
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. há 8 anos atrás
  aardgoose 93287e89ad convert {} to new THREE.Uniform() há 8 anos atrás
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() há 8 anos atrás
  aardgoose 04de50de76 remove deprecated UniformsUtils.clone há 8 anos atrás
  Mr.doob 2514385595 Clean up. há 9 anos atrás
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. há 9 anos atrás
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) há 9 anos atrás
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) há 9 anos atrás
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes há 9 anos atrás
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" há 9 anos atrás
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management há 9 anos atrás
  SUNAG cb90824286 add implicit declaration há 9 anos atrás
  gero3 923256459e fixed files to codestyle há 10 anos atrás
  Nicolas Raynaud b1673f3716 transmit GLSL "defines" in ShaderPass há 10 anos atrás
  Mr.doob 68269fb45e Examples clean up. há 11 anos atrás
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad há 12 anos atrás
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. há 13 anos atrás
  Mr.doob 7a9ac49a97 Minor formatting tweaks. há 13 anos atrás
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. há 13 anos atrás
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. há 14 anos atrás
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial há 14 anos atrás
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. há 14 anos atrás
  alteredq d228fb0c4a Added physically based specular term to skin shader. há 14 anos atrás
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. há 14 anos atrás
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. há 14 anos atrás