Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob b60f67f57d Fixed examples. 9 anni fa
  Mr.doob 806c6932a5 Updated builds. 9 anni fa
  Mr.doob 538ce76897 More ShadowMaps refactoring. 9 anni fa
  Mr.doob 4cc5a1af03 Editor: Handle LightShadow.radius. 9 anni fa
  Mr.doob 13ee4bee4a Updated builds. 9 anni fa
  Mr.doob b0bdf4a671 LightShadow: Added radius. 9 anni fa
  Mr.doob f1ca49eb64 Updated builds. 9 anni fa
  Mr.doob 8eaf494a46 Refactored ShadowMap code. 9 anni fa
  Mr.doob 3337a01f26 Clean up. 9 anni fa
  Mr.doob d1a91c8004 Merge pull request #8030 from Mugen87/dev 9 anni fa
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 anni fa
  Mugen87 6bbf832a84 Revert "corrected wrong indent" 9 anni fa
  Mr.doob 3d4ed98c4a Docs: Clean up. 9 anni fa
  Mr.doob 22f782eace Merge pull request #8029 from xprogram/ray-lookAt 9 anni fa
  XavCo7 2c7442a232 Updated docs with ray .lookAt 9 anni fa
  Mr.doob de9d4ba553 Using PCFSoftShadowMap in shadowmap viewer example. 9 anni fa
  Mr.doob 7c85a6fbe8 Updated builds. 9 anni fa
  Mr.doob 3de30a374b More PointLight shadows optimisations. 9 anni fa
  Mr.doob 9de98fa384 Merge pull request #8017 from xprogram/ray-lookAt 9 anni fa
  Mr.doob 130e653449 Updated builds. 9 anni fa
  Mr.doob e166f28980 Docs: Removed shadowMapDebug reference. 9 anni fa
  Mr.doob d0c3594e7c shadowmap_fragment.glsl: clean up 9 anni fa
  Mr.doob e0e0b2724b Removed SHADOWMAP_DEBUG. 9 anni fa
  Mr.doob 9909baa03c Clean up. 9 anni fa
  Mr.doob 6937b43d5b shadowmap_*.glsl: simpler SHADOWMAP_TYPE_PCF_SOFT code. 9 anni fa
  Mr.doob 454af737a5 shadowmap_fragment.glsl: Using vec2 for texelSize. 9 anni fa
  Mr.doob 4cd729eaf5 PointLight shadows example can now use PCF. 9 anni fa
  Mr.doob 03634e5a09 Updated builds. 9 anni fa
  Mr.doob 0b2f44ce11 shadowmap_*.glsl: Using texture2DCompare in PointLights code. 9 anni fa
  Mr.doob c4ae0356fa shadowmap_*.glsl: added texture2DCompare() 9 anni fa