História revízii

Autor SHA1 Správa Dátum
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 15 rokov pred
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 15 rokov pred
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 15 rokov pred
  alteredq 76a56f2f5c First attempt at fog ;) 15 rokov pred
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 15 rokov pred
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. 15 rokov pred
  alteredq a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration. 15 rokov pred
  Mr.doob fecd2f3a39 `python build.py --includes` generate a `includes.js` for easy copy/pasting 15 rokov pred
  Mr.doob 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 15 rokov pred
  Mr.doob 2463d48d26 build.py: full ⟶ common 15 rokov pred
  sole 3169b4cb86 buid.py: Show help message when no arguments are specified 15 rokov pred
  Mr.doob a6c9984a67 Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling. 15 rokov pred
  Mr.doob 0f2badfdd1 Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4` 15 rokov pred
  Mr.doob 67250c69d9 Merging with alteredq's branch. 15 rokov pred
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 15 rokov pred
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 15 rokov pred
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 15 rokov pred
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 rokov pred
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 15 rokov pred
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 15 rokov pred
  Mr.doob 98dc841aab Added MeshDepthMaterial. 15 rokov pred
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 15 rokov pred
  Mr.doob ce3d641ff2 Changed materials format a bit. 15 rokov pred
  Mr.doob a7d70a0eff * Builders clean up 15 rokov pred
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 15 rokov pred
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 15 rokov pred
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 15 rokov pred
  sole e43af53f19 refactored build system 15 rokov pred