Historique des commits

Auteur SHA1 Message Date
  aardgoose 04de50de76 remove deprecated UniformsUtils.clone il y a 8 ans
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. il y a 9 ans
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) il y a 9 ans
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) il y a 9 ans
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes il y a 9 ans
  Ben Houston 839d6cb6cd add proper support transparent backgrounds for EffectComposer and BloomPass. il y a 9 ans
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" il y a 9 ans
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management il y a 9 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. il y a 10 ans
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log il y a 10 ans
  Mr.doob 5cab409222 BloomPass: Fixed Typo. Fixes #5639. il y a 10 ans
  Mr.doob 68269fb45e Examples clean up. il y a 11 ans
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad il y a 12 ans
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b il y a 13 ans
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. il y a 13 ans
  alteredq 74ce25ee89 Added defines parameter for adding preprocessor definitions to ShaderMaterial. il y a 13 ans
  Mr.doob 727f09e351 Simplified EffectComposer. il y a 13 ans
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. il y a 13 ans
  Mr.doob 7a9ac49a97 Minor formatting tweaks. il y a 13 ans
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. il y a 13 ans
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. il y a 14 ans
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial il y a 14 ans
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. il y a 14 ans
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. il y a 14 ans
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. il y a 14 ans
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. il y a 14 ans
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. il y a 14 ans