Mr.doob
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c88bd2cf17
Updated builds.
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9 years ago |
Mr.doob
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adfa0d8cd5
BufferAttribute TypeArray support and normalized clean up.
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9 years ago |
rchadwic
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26d1c78088
Support all Typed Array datatypes in bufferAttribute (#8618)
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9 years ago |
Mr.doob
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ae4d9bfee0
Updated builds.
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9 years ago |
Mr.doob
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fdc1793498
BufferGeometry.computeBoundingBox() / Box3.setFromArray() clean up.
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9 years ago |
Mr.doob
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bb52d29924
BufferGeometry: Fixed bad empty code. See #8674.
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9 years ago |
Mr.doob
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6b8f175dad
Clean up.
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9 years ago |
Matthew Adams
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41db6f6956
Add a BufferGeometry based Subdivision Modifier (#8165)
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9 years ago |
Michael Herzog
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69310ccb87
WebGLRenderer: Clean up (#8669)
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9 years ago |
Michael Herzog
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d7e1963088
Euler: Add missing semicolon (#8668)
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9 years ago |
Wen
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1e38c13014
Update UCSCharacter.js (#8662)
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9 years ago |
tschw
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98fa190654
Tightened flattening of uniform array data.
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9 years ago |
Mr.doob
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5e9d77b753
SkinnedMesh: Safer parent check. Fixes #8636.
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9 years ago |
Michael Herzog
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d4e7eb88f0
Vector4: Remove bad line breaking (#8656)
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9 years ago |
Michael Herzog
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809fbd9df8
Ray: Added missing semicolon (#8657)
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9 years ago |
aardgoose
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828e93600e
Documentation: lod property renamed (#8628)
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9 years ago |
aardgoose
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08dcf31153
documentation: remove gyroscope object no longer in library (#8655)
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9 years ago |
Mr.doob
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74a71f3938
Updated builds.
|
9 years ago |
Mr.doob
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6988d98931
SpotLightHelper clean up.
|
9 years ago |
Mr.doob
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aa0f1fd128
Nicer SpotLightHelper.
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9 years ago |
Mr.doob
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492e6a174d
Editor: Added :hover to outliner.
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9 years ago |
Hu Jiulong
|
508e4d6314
add jump action and update instructions (#8654)
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9 years ago |
Manny404
|
ba397e13b8
Fix Scene Loader
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9 years ago |
WestLangley
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08adeecfd2
Unify MeshPhysicalMaterial and MeshStandardMaterial
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9 years ago |
Ben Houston (Clara.io)
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2901f76492
Box3.intersect should ensure that empty intersections result in fully empty boxes
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9 years ago |
mcwillso
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a58012bf39
Allow zooming while rotating (#8634)
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9 years ago |
Ryan
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bb0ff5d585
Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647)
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9 years ago |
Ben Houston (Clara.io)
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b66633e2be
Ensure empty box is still an empty box after a Box3.applyTransform
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9 years ago |
tschw
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ce2dd7c052
AnimationClip: Let morph parsers take 'noLoop'.
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9 years ago |
WestLangley
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b836a0178e
ShadowMaterial shader: added packing chunk
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9 years ago |