Marius Kintel
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ccd108de69
#7245 coding style
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10 gadi atpakaļ |
Marius Kintel
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1f6e591586
Only generate mipmaps if render target size is power of two
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10 gadi atpakaļ |
Marius Kintel
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db2694eb80
Added setters&getters, generate mipmaps by default to be backwards compatible, texture clone bugfix
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10 gadi atpakaļ |
Marius Kintel
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65933fe239
#7245: Added missing support for texture arrays
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10 gadi atpakaļ |
Marius Kintel
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e492cdc7a5
Removed leftover unused property
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10 gadi atpakaļ |
Marius Kintel
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63e278935b
Green refactor of Render-to-texture: Use a Texture instance inside WebGLRenderTarget rather than duplicating all internal texture fields.
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10 gadi atpakaļ |
Mr.doob
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790fdaf27c
Updated builds.
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10 gadi atpakaļ |
Mr.doob
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906cf5a3a7
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
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10 gadi atpakaļ |
Mr.doob
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2b558ff8a1
Geometry: Sort uvs in sortFacesByMaterialIndex. See #7211.
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10 gadi atpakaļ |
Mr.doob
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2d8b9e32d5
Merge pull request #7233 from tamarintech/fix/code_cleanup
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10 gadi atpakaļ |
Elijah Snyder
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5681aaa73a
Removing leading underscores - misunderstood code style guidelines
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10 gadi atpakaļ |
Mr.doob
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e2f18de21d
Updated builds.
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10 gadi atpakaļ |
Mr.doob
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7c8a56441f
Merge pull request #7237 from tschw/DRYinShadowMap
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10 gadi atpakaļ |
tschw
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9db7aca23f
ShadowMap: Corrected number of material variants.
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10 gadi atpakaļ |
Mr.doob
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03330d54cf
Updated builds.
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10 gadi atpakaļ |
Mr.doob
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be7aa67c85
WebGLShadowMap: Clean up.
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10 gadi atpakaļ |
Mr.doob
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001e5d463e
Merge pull request #7236 from tschw/DRYinShadowMap
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10 gadi atpakaļ |
tschw
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52a7137f0b
ShadowMap: Refactored repetitive code.
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10 gadi atpakaļ |
tschw
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30a5fb2d2b
Removed ignored parameter, amending #7153.
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10 gadi atpakaļ |
tschw
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1b0d49df6a
Edited comments and whitespace, amending #7153.
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10 gadi atpakaļ |
Mr.doob
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aaef3a8a73
Simplified PointLight shadows example.
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10 gadi atpakaļ |
Mr.doob
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5249b4326f
Renamed PointLight shadows example.
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10 gadi atpakaļ |
Mr.doob
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a671c551cf
Updated builds.
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10 gadi atpakaļ |
Mr.doob
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9001e050f2
Docs: Fixed invalid JSON. See #7208
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10 gadi atpakaļ |
Mr.doob
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ffaa6bf06c
Merge pull request #7153 from mkkellogg/dev
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10 gadi atpakaļ |
Elijah Snyder
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e2b5400ce0
Updating whitespace, adding underscores and updating Cases to match coding style
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10 gadi atpakaļ |
mkkellogg
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a7eed9d638
Updated cubeToUV() to a reduced-instruction version with minimal branching, and updated near plane values for shadow map cameras to be at least 1.
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10 gadi atpakaļ |
mkkellogg
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4f4fdc116b
Updated point light shadow map shader to use existing 'viewMatrix' and 'shadowBias' variables.
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10 gadi atpakaļ |
mkkellogg
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b9a51318ec
Updated comments for cubeToUV() function in shadow mapping shader.
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10 gadi atpakaļ |
mkkellogg
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f476908380
Point light shadow mapping now utilizes cube-to-2D projection, avoiding the need for a samplerCube in the shader.
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10 gadi atpakaļ |