Commit History

Autor SHA1 Mensaxe Data
  Tristan Valcke e0c21c90f9 Add/remove missing/unnecessary semicolon in GPUParticleSystem %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke bd958a146a Add missing semicolon in GPUComputationRenderer %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 65adaab2e5 Add missing semicolon in Encodings %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke ff2e5ae077 Remove variable who is assigned to itself, and add missing semicolon in BlendCharacter %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 79eba2ac35 Remove unnecessary comma in TechnicolorShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke e2773b2bc6 Remove unnecessary comma in ParallaxShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 59162563ed Remove unnecessary comma in OceanShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 97143bfd2d Remove unnecessary comma in LuminosityHighPassShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke e40766b5e8 Remove unnecessary comma in GammaCorrectionShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke f32d8bf751 Remove unnecessary comma in EdgeShader2 %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 77a171de27 Remove unnecessary comma in EdgeShader and EdgeShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 67986fe8f2 Remove unnecessary comma in ConvolutionShader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 1ff4e4568d Remove unnecessary comma in BokehShader2 %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke f1db9e5f4d Add missing semicolon in PaintViveController %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke a4ac61806c Remove unnecessary comma in ShadowMapViewer %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke af32c2a16a Remove unnecessary comma, and assign to "undefined" undefined variable in WebGLDeferredRenderer %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 3a0072b456 Add missing semicolon, and remove unnecessary comma in RaytracingRenderer %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 31397f8bb8 Remove unnecessary comma in UnrealBloomPass %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke ae90d6499d Add missing semiconlon, and remove unnecessary comma in OutlinePass %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 36a2d32516 Remove unnecessary comma in AdaptiveToneMappingPass %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 6835023004 Add missing semicolon in Math3Node %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke d606f272dc Remove unnecessary comma in StandardNode %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 5918295ba3 Add missing semicolons in NodeMaterial %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 92340ca5ea Remove unnecessary comma in NodeBuilder %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 84fa8969e6 Add missing semicolon in SimplifyModifier %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke abf57981b7 Add missing semicolon in PCDLoader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 892a92d47e Remove unnecessary comma in MTLLoader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 2bfc378c40 Remove/add unnecessary/missing semicolons, and remove unnecessary variable assignement in MMDLoader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke bfa24378d6 Add missing semicolon in MD2Loader %!s(int64=8) %!d(string=hai) anos
  Tristan Valcke 6f5d75c3c5 Add missing semicolon in HDRCubeTextureLoader %!s(int64=8) %!d(string=hai) anos