提交历史

作者 SHA1 备注 提交日期
  alteredq ede5c9b34d Extended MorphAnimMesh to be able to play animations backwards. 13 年之前
  alteredq 2cb6d88f6f Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges). 13 年之前
  alteredq 4d9f9c860c Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  alteredq 5a48c3488e Added GeometryUtils.triangulateQuads 13 年之前
  Mr.doob 0817add186 Added missing "parent" variable definition. Fixes #1251 13 年之前
  Mr.doob 13b3ee81fd Merge remote-tracking branch 'alteredq/dev' into dev 13 年之前
  Mr.doob 2e8f7e8e0b Merge remote-tracking branch 'beatgammit/patch-1' into dev 13 年之前
  alteredq 28039c2dd2 Added MD2Character class and MD2 morphs example. 13 年之前
  Mr.doob e1451ce313 Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment. 13 年之前
  Jameson Little 0edd251425 Added note about install location for Linux, as well as noted that the scripts/addons folder should be created if it doesn't exist. 13 年之前
  alteredq 09dde73d00 Added helper for generating DataTexture to ImageUtils. 13 年之前
  alteredq 91376253d3 Added handling of named animation sequences to MorphAnimMesh. 13 年之前
  alteredq 677cfd3c44 Added setFrameRange to MorphAnimMesh. 13 年之前
  alteredq cb41542aad Refactored morph normals to be optional. 13 年之前
  alteredq 34dcfcb0db Merge branch 'morph_normals' into dev 13 年之前
  alteredq e45513c91b Fixed ambient in few more examples. 13 年之前
  alteredq a46acbdaf1 Fixed shader bug introduced in previous commit. 13 年之前
  alteredq b6bce4f68a Added handling of morph normals also for Phong material. 13 年之前
  alteredq a372d5ee6c Moved computeMorphNormals from JSONLoader into Geometry. 13 年之前
  alteredq 8367e2b17f Merge remote-tracking branch 'remotes/mrdoob/dev' into morph_normals 13 年之前
  alteredq 27afa046be First attempt at morph normals. 13 年之前
  Mr.doob 341038da6d Updated builds. 13 年之前
  Mr.doob 9dc42c343a Merge remote-tracking branch 'alteredq/dev' into dev 13 年之前
  Mr.doob a18a3b02a5 Avoiding deprecated error message on SceneLoader too. 13 年之前
  alteredq 5da812d160 Merge branch 'dev' into cascaded_shadowmaps 13 年之前
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. 13 年之前
  alteredq 18c28b6443 Fixed handling of meshes with multiple materials in SceneLoader. 13 年之前
  alteredq c42478fae0 Refactored shadow map shader. 13 年之前
  Mr.doob ca2eecb3f6 Merge remote-tracking branch 'edmellum/patch-1' into dev 13 年之前
  alteredq aa803fd2b4 Experimenting with cascaded shadow maps. 13 年之前