Commit History

Autor SHA1 Mensaxe Data
  Takahiro f986933485 Add MeshToonMaterial %!s(int64=8) %!d(string=hai) anos
  Samuel Sylvester 346f38c566 Abelnation RectAreaLight with ltc approximation (#10041) %!s(int64=8) %!d(string=hai) anos
  Mr.doob 2ff9d41075 Added WebGL2Renderer. %!s(int64=8) %!d(string=hai) anos
  Tentone 3a58b71513 TTFLoader with example (Updated to work with last opentype.js version) (#9867) %!s(int64=8) %!d(string=hai) anos
  Mr.doob 79f5a01cd2 Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c651f13eff Renamed webgl_deferred_animation to webgldeferred_animation. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 084661a035 Removed webgl_geometry_large_mesh example. %!s(int64=8) %!d(string=hai) anos
  Takahiro c75213d59b Recover and clean up WebGLDeferredRenderer (#9772) %!s(int64=8) %!d(string=hai) anos
  Mr.doob bbb6aeb850 Added webvr_vive_dragging example. %!s(int64=9) %!d(string=hai) anos
  Mr.doob b78c257868 Added WebVR Paint example. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 50239b3f07 Added sculpt example to list. %!s(int64=9) %!d(string=hai) anos
  Juan Jose Luna Espinosa f0b3de8a73 New example: break objects by throwing balls (#9493) %!s(int64=9) %!d(string=hai) anos
  spidersharma03 37a0af9f0e Outline Pass Algorithm (#9407) %!s(int64=9) %!d(string=hai) anos
  spidersharma03 22a4c76306 Bloom Pass - Inspired from Unreal Engine (#9351) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 8c91b85cbe Clean up. %!s(int64=9) %!d(string=hai) anos
  Ivo Herzig c87ca5d0de BVHLoader & example (#9188) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) %!s(int64=9) %!d(string=hai) anos
  Mr.doob bd0d5b3d75 SimplifierModifier example clean up. %!s(int64=9) %!d(string=hai) anos
  Juan Jose Luna Espinosa 902590bd25 Added Ammo.js physics examples (#9153) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 10e7e0e18d Removed Escher example. %!s(int64=9) %!d(string=hai) anos
  Mr.doob ed9412dc7d Added webgl_panorama_cube example. %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) a20c00cd49 ClearCoat for MeshPhysicalMaterial (#9038) %!s(int64=9) %!d(string=hai) anos
  Juan Jose Luna Espinosa 5738e9ad2b GPUComputationRenderer and new GPU demos (#9043) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 6d9a6cb4a8 Removed CSS3DStereoRenderer. Browsers seem to be focusing on WebGL by now. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 1c3584eb6d Removed unmaintained example. %!s(int64=9) %!d(string=hai) anos
  SUNAG 2f4e3023f6 node material r5 + mirror nodes example (#8886) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) db765284f5 Add high quality rand() function to common.glsl and an example to show off the noise textures. (#8603) %!s(int64=9) %!d(string=hai) anos
  Matt DesLauriers e77697f4aa WebGL Depth Texture Extension (#8577) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) b7a6bafba4 Channel materials example: normal, depth, depthRGBA (#8549) %!s(int64=9) %!d(string=hai) anos