Commit History

Author SHA1 Message Date
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 years ago
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 years ago
  alteredq 495de75ff2 Added OrthoCamera. 14 years ago
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 years ago
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob e8847848ad Merging with alteredq's branch. 14 years ago
  alteredq 7e6ba581de Removed some bottlenecks in shader building / sharing. 14 years ago
  alteredq 575deaadc5 Fixed broken depth-of-field example. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. 14 years ago
  Mr.doob 5abbcec449 That trickery isn't needed anymore. 14 years ago
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  alteredq 3e2f4f7cc5 Merged with mrdoob's branch. 14 years ago
  alteredq cff95a119c Textures are now updateable. 14 years ago
  Mr.doob fef3c084b1 Changed build setup: 14 years ago
  alteredq aba1930fa2 Fixed DOF example layout in Firefox. 14 years ago
  alteredq ced26b32e6 Synced with mrdoob's skinning branch. 14 years ago
  alteredq 408fad1905 Added depth-of-field example. 14 years ago