Mr.doob
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a940f05427
Updated examples with the new `.add`/`.remove` methods.
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14 years ago |
alteredq
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797530e4f7
Moved 2d filter shaders from ShaderUtils to ShaderExtras.
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14 years ago |
alteredq
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495de75ff2
Added OrthoCamera.
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14 years ago |
Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 years ago |
Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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e8847848ad
Merging with alteredq's branch.
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14 years ago |
alteredq
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7e6ba581de
Removed some bottlenecks in shader building / sharing.
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14 years ago |
alteredq
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575deaadc5
Fixed broken depth-of-field example.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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49872b2afd
Disabled antialias for examples that use full-screen postprocessing.
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14 years ago |
Mr.doob
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5abbcec449
That trickery isn't needed anymore.
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14 years ago |
alteredq
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
alteredq
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3e2f4f7cc5
Merged with mrdoob's branch.
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14 years ago |
alteredq
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cff95a119c
Textures are now updateable.
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14 years ago |
Mr.doob
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fef3c084b1
Changed build setup:
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14 years ago |
alteredq
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aba1930fa2
Fixed DOF example layout in Firefox.
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14 years ago |
alteredq
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ced26b32e6
Synced with mrdoob's skinning branch.
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14 years ago |
alteredq
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408fad1905
Added depth-of-field example.
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14 years ago |