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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob 5539d24997 Merge pull request #15194 from greggman/gpu-picking-1-pixel 6 жил өмнө
  Gregg Tavares 975c726e02 do gpu picking with 1x1 pixel render target 6 жил өмнө
  Lewy Blue 4894f4e444 Fix linter errors in examples WebGL A-L 6 жил өмнө
  Don McCurdy 1f5ce17869 BufferGeometryUtils: Move to utils/ folder. 7 жил өмнө
  Mugen87 6163e28654 Examples: Clean up 7 жил өмнө
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 жил өмнө
  WestLangley 848a1814b9 material.shading ==> material.flatShading 8 жил өмнө
  WestLangley 3e09c556e7 Examples: Remove sortObjects = false 8 жил өмнө
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 жил өмнө
  Mr.doob 173caa387a stats.js usage clean up 9 жил өмнө
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 жил өмнө
  Mugen87 59de7d60d4 refactor materials in examples 9 жил өмнө
  Marius Kintel 1e5e00d2ac #7245 To change texture parameter, we need to do it on the texture object 9 жил өмнө
  Mr.doob 1aabcb379c Examples clean up. 10 жил өмнө
  Gatis Kurzemnieks 04d88f815d Modified the examples/webgl_interactive_cubes_gpu.html to use the new readRenderTargetPixels function. 10 жил өмнө
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 жил өмнө
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 жил өмнө
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. 11 жил өмнө
  Mr.doob f4ce69bc98 Updated examples with API changes. 11 жил өмнө
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 жил өмнө
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 жил өмнө
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 жил өмнө
  Mr.doob 2d99251314 Fixed webgl_interactive_cubes_gpu example. Fixes #3707. 12 жил өмнө
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 жил өмнө
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 жил өмнө
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 12 жил өмнө
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 жил өмнө
  Mr.doob feffb88f1e Includes to editor and examples. 13 жил өмнө
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 жил өмнө
  Mr.doob a408841c61 Changed three.js link in examples. 13 жил өмнө