Commit History

Autor SHA1 Mensaxe Data
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9b3d484bf2 Changed some new Date().getTime() to Date.now(). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 8dfd667609 Fixed removing scene.lights to scene.__lights breakages. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 75242fec8f Updated examples that used Icosahedron. %!s(int64=13) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2f90d73d13 Added Kinect example. Updated DAT.GUI. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  alteredq 412c545c47 Updated the rest of examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 25d6480cf6 Fixed yet more examples. %!s(int64=14) %!d(string=hai) anos
  alteredq ba75a48a2b Optimized uniforms updates. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. %!s(int64=14) %!d(string=hai) anos
  alteredq 495de75ff2 Added OrthoCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob e8847848ad Merging with alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq 7e6ba581de Removed some bottlenecks in shader building / sharing. %!s(int64=14) %!d(string=hai) anos
  alteredq 575deaadc5 Fixed broken depth-of-field example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos