提交歷史

作者 SHA1 備註 提交日期
  Mr.doob c186b37be3 Pushed revision to 32. 14 年之前
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 14 年之前
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 年之前
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 14 年之前
  alteredq dad635b64c Merged mrdoob's changes. 14 年之前
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 14 年之前
  alteredq 06a977384d Synced with mrdoob's branch. 14 年之前
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 14 年之前
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. 14 年之前
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 14 年之前
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. 14 年之前
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. 14 年之前
  Mr.doob 3488a53798 Recompiled builds. 14 年之前
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... 14 年之前
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 14 年之前
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. 14 年之前
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 14 年之前
  alteredq 91b9539e02 Synced with mrdoob's branch. 14 年之前
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 14 年之前
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 年之前
  Mr.doob fbf26158fb `Fog( color, density )` → `Fog( color, near, far )` 14 年之前
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 14 年之前
  alteredq 323228ac72 Added antialiasing parameter to WebGLRenderer constructor. 14 年之前
  Mr.doob c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 14 年之前
  alteredq 2c1e6a1368 Forgot to remove hardcoded fog color in shader. 14 年之前
  alteredq 76a56f2f5c First attempt at fog ;) 14 年之前
  Mr.doob 02f81a26f4 Merging with alteredq's branch. 14 年之前
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 年之前
  Mr.doob c13377d736 Added crappy grass WebGL example. 14 年之前
  Mr.doob a648315604 WebGLRenderer2 finally handles big geometries ^^ 14 年之前