Commit History

Author SHA1 Message Date
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. 14 years ago
  alteredq 9ab427b7c6 Refactored core and renderer to use new model format. 14 years ago
  Mikael Emtinger b2fa718d8d Unmergable: commited to be able to merge with alterq. 14 years ago
  Mikael Emtinger 29d45e6da5 Mergable: Added VertexAnimatedMesh. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) 14 years ago
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 14 years ago
  alteredq a3cdbf661e Extended basic / lambert / phong materials to handle skinning. 14 years ago
  alteredq ad51a48fcd Added "depth_test" parameter to materials. 14 years ago
  alteredq 1921192be9 Added basic support for second set of UVs for lightmaps. 14 years ago
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 14 years ago
  Mr.doob 309fffe98f Added fog parameter (boolean, true by default) to common materials. 14 years ago
  Mr.doob 5f0b6876e6 Optimised Minecraft AO demo (removing more unseen sides). 14 years ago
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 years ago
  Mr.doob 87b37e124a Added wireframe_linecap and wireframe_linejoin to main materials. 14 years ago
  alteredq 19a7022411 Merged with mrdoob's branch. 14 years ago
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 14 years ago
  Mr.doob d21c297993 Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ? 14 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 years ago
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 14 years ago
  Mr.doob 5feee3839f Trying to merge... 14 years ago
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 14 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 years ago
  alteredq 25d8237283 Fixed broken syntax for new material triplet. 14 years ago
  alteredq 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. 14 years ago
  alteredq 477b1e8440 First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :) 14 years ago
  Mr.doob facf7ff039 * Starting the materials refactoring (testing branching too) 14 years ago