تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Mr.doob 32b581f24f r47 13 سال پیش
  alteredq 3c618a8696 Fixed too aggressive projection matrix uniform caching. 13 سال پیش
  alteredq efee731b4c Fixed wrong GL parameter name. 13 سال پیش
  alteredq 37ec3d678c Updated builds. 13 سال پیش
  alteredq d53ddb6bf5 Updated builds. 13 سال پیش
  Mr.doob b74342a4d6 Updated RequestAnimationFrame polyfill. 13 سال پیش
  Mr.doob 541bf84bd0 Added 'alpha' and 'premultipliedAlpha' parameters to WebGLRenderer 13 سال پیش
  alteredq a31e8a1555 Fixed lag in shadows when light was moving. 13 سال پیش
  alteredq 8cf53364a3 Updated DirectionalLight handling in WebGLRenderer. 13 سال پیش
  alteredq bf6b6d3c45 Modified SpotLight to cast light as PointLight (to be consistent with casted shadow). 13 سال پیش
  alteredq 6b0edfddaa Added shadows for DirectionalLights. 13 سال پیش
  alteredq 05b32dead7 VisibleCamera => CameraHelper 13 سال پیش
  alteredq 9fdd14190e Added check for pixel being behind light frustum in shadow map shader. 13 سال پیش
  alteredq 12bdd51aa5 Fixed VisibleCamera's near plane. 13 سال پیش
  alteredq 74a9e249ee Modified shadow maps to use world positions of SpotLight and its target. 13 سال پیش
  alteredq 55c95ea2a2 Added flag to SpotLight for showing shadow map camera. 13 سال پیش
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 سال پیش
  alteredq 268771e6a0 Updated builds. 13 سال پیش
  Mr.doob db59760f0b Updated builds. 13 سال پیش
  alteredq d8c23537f4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 سال پیش
  alteredq 835b57adda Added VisibleCamera object and example. 13 سال پیش
  Mr.doob 40dad13424 Made WebGLRenderer .setDepthWrite() public. Fixed webgl_loader_ctm_materials cubemap rotation. 13 سال پیش
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. 13 سال پیش
  Mr.doob d774725802 Updated builds. 13 سال پیش
  Mr.doob dec49e7b61 Merging with @alteredq's branch. (Some day I'll learn how to do this properly...) 13 سال پیش
  Mr.doob 2cb59de6d4 Frustum: Avoiding creating a new Vector3 every time. 13 سال پیش
  alteredq de7e849018 Fixed incorrect shadow receiving for morphs. 13 سال پیش
  alteredq 71fafdf25d Some cleanup and normalization fixes in shaders. 13 سال پیش
  alteredq 2e22acbf0c Added "generateMipmaps" flag to Texture and RenderTarget. 13 سال پیش
  alteredq 51f45e8bde Added clamping to specular term. 13 سال پیش