История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 32b581f24f r47 13 лет назад
  alteredq 3c618a8696 Fixed too aggressive projection matrix uniform caching. 13 лет назад
  alteredq efee731b4c Fixed wrong GL parameter name. 13 лет назад
  alteredq 37ec3d678c Updated builds. 13 лет назад
  alteredq d53ddb6bf5 Updated builds. 13 лет назад
  Mr.doob b74342a4d6 Updated RequestAnimationFrame polyfill. 13 лет назад
  Mr.doob 541bf84bd0 Added 'alpha' and 'premultipliedAlpha' parameters to WebGLRenderer 13 лет назад
  alteredq a31e8a1555 Fixed lag in shadows when light was moving. 13 лет назад
  alteredq 8cf53364a3 Updated DirectionalLight handling in WebGLRenderer. 13 лет назад
  alteredq bf6b6d3c45 Modified SpotLight to cast light as PointLight (to be consistent with casted shadow). 13 лет назад
  alteredq 6b0edfddaa Added shadows for DirectionalLights. 13 лет назад
  alteredq 05b32dead7 VisibleCamera => CameraHelper 13 лет назад
  alteredq 9fdd14190e Added check for pixel being behind light frustum in shadow map shader. 13 лет назад
  alteredq 12bdd51aa5 Fixed VisibleCamera's near plane. 13 лет назад
  alteredq 74a9e249ee Modified shadow maps to use world positions of SpotLight and its target. 13 лет назад
  alteredq 55c95ea2a2 Added flag to SpotLight for showing shadow map camera. 13 лет назад
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 лет назад
  alteredq 268771e6a0 Updated builds. 13 лет назад
  Mr.doob db59760f0b Updated builds. 13 лет назад
  alteredq d8c23537f4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 лет назад
  alteredq 835b57adda Added VisibleCamera object and example. 13 лет назад
  Mr.doob 40dad13424 Made WebGLRenderer .setDepthWrite() public. Fixed webgl_loader_ctm_materials cubemap rotation. 13 лет назад
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. 13 лет назад
  Mr.doob d774725802 Updated builds. 13 лет назад
  Mr.doob dec49e7b61 Merging with @alteredq's branch. (Some day I'll learn how to do this properly...) 13 лет назад
  Mr.doob 2cb59de6d4 Frustum: Avoiding creating a new Vector3 every time. 13 лет назад
  alteredq de7e849018 Fixed incorrect shadow receiving for morphs. 13 лет назад
  alteredq 71fafdf25d Some cleanup and normalization fixes in shaders. 13 лет назад
  alteredq 2e22acbf0c Added "generateMipmaps" flag to Texture and RenderTarget. 13 лет назад
  alteredq 51f45e8bde Added clamping to specular term. 13 лет назад