alteredq
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25bffd0d3b
One possible workaround for normal map inconsistencies across models.
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13 years ago |
alteredq
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013f3b375e
Changed the rest of the lib and examples to use auto-texture units.
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13 years ago |
Mr.doob
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a5a00cc52a
Updated examples with three.min.js include. Closes #2229.
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13 years ago |
Mr.doob
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d06aa42e68
Removed unneded scene.add( camera ) from the examples.
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13 years ago |
Mr.doob
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632b0f8e0c
HTML correctness.
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13 years ago |
alteredq
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8f715d794b
Unflipped normal scale also in other examples using LeePerry.
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13 years ago |
alteredq
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8e1909273a
Tweaked a bit Lee-Perry normal map example.
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13 years ago |
alteredq
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fc639b2ab6
Added physical specular term also to normal map shader.
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13 years ago |
alteredq
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9451201ca3
Added workaround for ANGLE bug which was breaking shading when using physically based specular term.
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13 years ago |
alteredq
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dac676f7a0
Tweaked a bit specular for Lee-Perry.
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13 years ago |
alteredq
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17d21a2c0c
Added specular map for Lee-Perry.
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13 years ago |
alteredq
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888f377f20
Added postprocessing to Lee-Perry normal map example.
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13 years ago |
alteredq
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3241c077e6
Added wrap around lighting to normal map shader.
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13 years ago |
alteredq
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fddef60983
Added linear color space handling to normal map shader.
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13 years ago |
alteredq
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36b8839f50
More fixing of runtime warnings in examples.
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13 years ago |
Mr.doob
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5697084e64
Moved `RequestAnimationFrame.js` code right into `src/Three.js`.
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13 years ago |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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13 years ago |
alteredq
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064138d826
Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working.
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14 years ago |
Mr.doob
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bbb65a768c
Updated HTML of the rest of the examples.
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14 years ago |
Mr.doob
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19d8261174
More examples clean up.
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14 years ago |
alteredq
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e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
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14 years ago |
Mr.doob
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a940f05427
Updated examples with the new `.add`/`.remove` methods.
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14 years ago |
Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 years ago |
Mr.doob
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77eed2ea8c
Removed most of SeceneUtils methods for simplicity reasons.
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14 years ago |
alteredq
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
alteredq
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9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 years ago |
alteredq
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3b6b3dc578
Made more examples working.
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14 years ago |
alteredq
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071de366c2
Updated Blender exporter to export new JSON format.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |