Commit History

Author SHA1 Message Date
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. 13 years ago
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 years ago
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  alteredq 8f715d794b Unflipped normal scale also in other examples using LeePerry. 13 years ago
  alteredq 8e1909273a Tweaked a bit Lee-Perry normal map example. 13 years ago
  alteredq fc639b2ab6 Added physical specular term also to normal map shader. 13 years ago
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 years ago
  alteredq dac676f7a0 Tweaked a bit specular for Lee-Perry. 13 years ago
  alteredq 17d21a2c0c Added specular map for Lee-Perry. 13 years ago
  alteredq 888f377f20 Added postprocessing to Lee-Perry normal map example. 13 years ago
  alteredq 3241c077e6 Added wrap around lighting to normal map shader. 13 years ago
  alteredq fddef60983 Added linear color space handling to normal map shader. 13 years ago
  alteredq 36b8839f50 More fixing of runtime warnings in examples. 13 years ago
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 years ago
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 years ago
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 years ago
  Mr.doob 19d8261174 More examples clean up. 14 years ago
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 years ago
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 years ago
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 years ago
  Mr.doob 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. 14 years ago
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  alteredq 9db71a171a Fixed tangents and UVs in Blender exporter. 14 years ago
  alteredq 3b6b3dc578 Made more examples working. 14 years ago
  alteredq 071de366c2 Updated Blender exporter to export new JSON format. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago