Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 97ee7a81cd THREE.ShaderExtras['film'] to THREE.FilmShader. %!s(int64=13) %!d(string=hai) anos
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq 8f715d794b Unflipped normal scale also in other examples using LeePerry. %!s(int64=13) %!d(string=hai) anos
  alteredq 8e1909273a Tweaked a bit Lee-Perry normal map example. %!s(int64=13) %!d(string=hai) anos
  alteredq fc639b2ab6 Added physical specular term also to normal map shader. %!s(int64=13) %!d(string=hai) anos
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. %!s(int64=13) %!d(string=hai) anos
  alteredq dac676f7a0 Tweaked a bit specular for Lee-Perry. %!s(int64=13) %!d(string=hai) anos
  alteredq 17d21a2c0c Added specular map for Lee-Perry. %!s(int64=13) %!d(string=hai) anos
  alteredq 888f377f20 Added postprocessing to Lee-Perry normal map example. %!s(int64=13) %!d(string=hai) anos
  alteredq 3241c077e6 Added wrap around lighting to normal map shader. %!s(int64=14) %!d(string=hai) anos
  alteredq fddef60983 Added linear color space handling to normal map shader. %!s(int64=14) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos