zerorzero
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44252bf8db
Update WebGLRenderer.html
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11 years ago |
zerorzero
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27e3b5bc8c
Update WebGLRenderer.html
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11 years ago |
gero3
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a1db20a2c7
update webglrenderer
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11 years ago |
gero3
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36638027f5
Update WebGLRenderer.html
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11 years ago |
gero3
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9b6e0cb335
Update WebGLRenderer.html
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11 years ago |
gero3
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9b5cfe6bf0
Update WebGLRenderer.html
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11 years ago |
gero3
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a2a82562a6
Update WebGLRenderer.html
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11 years ago |
gero3
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8a4f141145
Update WebGLRenderer.html
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11 years ago |
gero3
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68385ceda8
Update WebGLRenderer.html
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11 years ago |
gero3
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82b4672622
Update WebGLRenderer.html
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11 years ago |
gero3
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0b0dd7f7bd
Update WebGLRenderer.html
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11 years ago |
gero3
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9f17a81717
Update WebGLRenderer.html
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11 years ago |
gazbuntu
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fa13a99d11
Updated WebGlRenderer render Method Documentation
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11 years ago |
Mr.doob
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96ad117989
Removed physicallyBasedShading from examples and documentation.
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11 years ago |
Mr.doob
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364b3567b7
Merge branch 'master' of https://github.com/handsome-b-wonderful/three.js into dev
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11 years ago |
Mark Dochstader
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ee5a766bf7
Update WebGLRenderer.html
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11 years ago |
Tony Zielinski
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b4d9b9178d
Update docs to reflect change to default setting of 'alpha' from true to false made in 0ade4a1d3a2caa4987fb56af1040a7b034c15749.
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11 years ago |
PaulJacobs
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347b9ffe59
Update WebGLRenderer.html
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11 years ago |
cjshannon
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9a4afcb914
added documentation
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12 years ago |
cjshannon
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7c9cfcb21e
added constructors to documentation
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12 years ago |
cjshannon
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4453bf03df
prepare documentation for programmatic additions
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12 years ago |
Mr.doob
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0248628613
Deprecated setClearColorHex().
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12 years ago |
Mr.doob
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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12 years ago |
alteredq
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4dd2e4c8bb
Updated WebGLRenderer docs about shadowmap types.
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12 years ago |
MiiBond
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0c899e055f
Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results.
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12 years ago |
Mr.doob
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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13 years ago |
Mr.doob
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06d8e55718
Updating docs.
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13 years ago |
sole
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433f6b3557
Draft-esque docs for WebGLRenderer
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13 years ago |
Mr.doob
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51db137039
Docs: Breakline clean up.
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13 years ago |
Mr.doob
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6a1363ca98
Docs: Added [link] syntax.
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13 years ago |