Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 59de7d60d4 refactor materials in examples %!s(int64=9) %!d(string=hai) anos
  Mr.doob c3259a6ad3 Docs/Examples: enableScissorTest to setScissorTest. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. %!s(int64=10) %!d(string=hai) anos
  Mr.doob afe3254204 Fixed BufferMaterial.setFromObject fromGeometry call. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 891af59523 Reverted webgl_multiple_views to use WebGLRenderer. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1516ec4d18 Fixed wrong overdraw usage in examples. %!s(int64=11) %!d(string=hai) anos
  Juergen Ahting ee90935953 no need for application to worry about devicePixelRatio any more %!s(int64=11) %!d(string=hai) anos
  Mr.doob 70a1f169e5 Clean up. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6903133dd7 Merge remote-tracking branch 'tskardal/example-webgl-multiple-views-retina-fix' into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. %!s(int64=11) %!d(string=hai) anos
  Thomas Skardal 3e357d905d Updated examples/webgl_multiple_views.html with retina support %!s(int64=11) %!d(string=hai) anos
  Mr.doob 36e2ec91c4 Fixed yet more breakage in the examples. Only one left. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a6aedbb9d2 Replaced yet some more setHSV with setHSL. %!s(int64=12) %!d(string=hai) anos
  Mr.doob d951fcbcfa Fixed more examples that relied on NormalBlending. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6a4f61dc5b Shadow done with canvas instead. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 69fb4b31c0 Made shadow transparent (albeit doesn't go well with canvas_geometry_earth :/). Updated webgl_multiple_views example for the new IcosahedronGeometry. %!s(int64=13) %!d(string=hai) anos
  gman eb2e7909f0 Added multiple views example. %!s(int64=13) %!d(string=hai) anos