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js
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70ff34b8a3
Updated Stats.js widget.
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14 éve |
obj
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5fa19e8460
Fixed delays when loading multiple models.
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14 éve |
scenes
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5fa19e8460
Fixed delays when loading multiple models.
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14 éve |
sounds
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7415759392
Added 3d sound support plus example.
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14 éve |
textures
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f7d97caf1d
Merged with empaempa's branch.
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14 éve |
canvas_camera_orthographic.html
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 éve |
canvas_geometry_birds.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 éve |
canvas_geometry_cube.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 éve |
canvas_geometry_earth.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_geometry_hierarchy.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_geometry_panorama.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_geometry_panorama_fisheye.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_geometry_terrain.html
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69644c6751
CanvasRenderer Terrain demo is back :_) It's been borken for a while...
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14 éve |
canvas_interactive_cubes.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_interactive_cubes_tween.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_interactive_voxelpainter.html
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377a71faa5
Merge branch 'master' of http://github.com/mrdoob/three.js
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14 éve |
canvas_lights_pointlights.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_lights_pointlights_smooth.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_lines.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_lines_sphere.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_materials.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_materials_depth.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 éve |
canvas_materials_normal.html
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7480fb69cd
Updated README examples.
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14 éve |
canvas_materials_reflection.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
canvas_materials_video.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_particles_floor.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_particles_random.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_particles_sprites.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 éve |
canvas_particles_waves.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_performance.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 éve |
canvas_sandbox.html
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b7ec7b175e
Projector: Fixed crash when Face4 had vertex normals.
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14 éve |
misc_lights_test.html
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b7ec7b175e
Projector: Fixed crash when Face4 had vertex normals.
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14 éve |
misc_lookat.html
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c89b4008f3
Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D.
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14 éve |
misc_materials_multimaterials.html
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3b6b3dc578
Made more examples working.
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14 éve |
misc_sound.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
misc_ubiquity_test.html
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a53921fb22
Fixed more globals in JSONLoader. Also updated ubiquity test includes.
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14 éve |
webgl_collisions_box.html
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 éve |
webgl_collisions_mesh.html
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 éve |
webgl_collisions_primitives.html
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 éve |
webgl_collisions_reaction.html
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4470e0f619
Merged physics branch into master.
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14 éve |
webgl_collisions_terrain.html
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4470e0f619
Merged physics branch into master.
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14 éve |
webgl_collisions_trigger.html
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4470e0f619
Merged physics branch into master.
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14 éve |
webgl_geometries.html
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94790f057e
extras/geometries
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14 éve |
webgl_geometry_blenderexport_colors.html
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d9a930caa4
Added second cube for Blender vertex color example (courtesy of mrdoob).
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14 éve |
webgl_geometry_colors.html
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5cf2b5c0ac
Fixed vertex color demo.
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14 éve |
webgl_geometry_dynamic.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_geometry_hierarchy.html
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 éve |
webgl_geometry_hierarchy2.html
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 éve |
webgl_geometry_large_mesh.html
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8546a3bddb
Fixed BinaryLoader.
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14 éve |
webgl_geometry_minecraft.html
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bd2d39ac6b
Fixed broken examples.
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14 éve |
webgl_geometry_minecraft_ao.html
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3b43c79679
Added possibility of enforcing vertical angle constraint to QuakeCamera.
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14 éve |
webgl_geometry_terrain.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
webgl_geometry_terrain_fog.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
webgl_hdr.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
webgl_interactive_voxelpainter.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_lights_pointlights.html
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816d19a8d6
REVISION ++
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14 éve |
webgl_lines_colors.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_lines_cubes.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_lines_sphere.html
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fef3c084b1
Changed build setup:
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14 éve |
webgl_lines_splines.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_lod.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 éve |
webgl_materials.html
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ba7ad63043
WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops.
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14 éve |
webgl_materials_cars.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_materials_cars_camaro.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_materials_cubemap.html
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377d1904de
Modified cubemap example to be more in the way one would render a Skybox like.
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14 éve |
webgl_materials_cubemap_balls_reflection.html
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 éve |
webgl_materials_cubemap_balls_refraction.html
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 éve |
webgl_materials_cubemap_escher.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
webgl_materials_cubemap_refraction.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_materials_grass.html
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1b98dbb033
Improved grass example.
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14 éve |
webgl_materials_normalmap.html
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9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 éve |
webgl_materials_normalmap2.html
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9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 éve |
webgl_materials_shaders.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_materials_shaders_fresnel.html
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6e16d3b297
Removed WebGLRenderer2.
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14 éve |
webgl_materials_texture_filters.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_materials_video.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_morphtargets.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_objconvert_test.html
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3b6b3dc578
Made more examples working.
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14 éve |
webgl_panorama_equirectangular.html
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28869a95a7
Added the same onDocumentMouseWheel() function and event handlers as in canvas_geometry_panorama_fisheye.html so that mousewheel zooming works on Firefox 4 and other browsers.
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14 éve |
webgl_particles_billboards.html
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a3e29e5beb
I think BillboardBlending is how NormalBlending is supposed to be.
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14 éve |
webgl_particles_billboards_colors.html
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a3e29e5beb
I think BillboardBlending is how NormalBlending is supposed to be.
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14 éve |
webgl_particles_random.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 éve |
webgl_particles_sprites.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_performance.html
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bd2d39ac6b
Fixed broken examples.
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14 éve |
webgl_postprocessing.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_postprocessing_dof.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_ribbons.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_rtt.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_sandbox.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 éve |
webgl_scene_test.html
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693a36f509
Moved scene loader from SceneUtils into SceneLoader.
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14 éve |
webgl_scene_test_blender.html
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693a36f509
Moved scene loader from SceneUtils into SceneLoader.
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14 éve |
webgl_shader.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 éve |
webgl_shader2.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 éve |
webgl_shader_lava.html
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4405d6d9b8
Small optimization for examples using FBOs.
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14 éve |
webgl_sprites.html
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 éve |
webgl_stencil.html
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 éve |
webgl_stencilLensFlare.html
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 éve |