Mr.doob b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). 15 роки тому
..
js 70ff34b8a3 Updated Stats.js widget. 15 роки тому
obj 5fa19e8460 Fixed delays when loading multiple models. 15 роки тому
scenes 5fa19e8460 Fixed delays when loading multiple models. 15 роки тому
sounds 7415759392 Added 3d sound support plus example. 15 роки тому
textures f7d97caf1d Merged with empaempa's branch. 15 роки тому
canvas_camera_orthographic.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 15 роки тому
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 роки тому
canvas_geometry_cube.html 66cd1198e3 Updated examples and utils that used Cube(). 15 роки тому
canvas_geometry_earth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_geometry_hierarchy.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_geometry_panorama.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_geometry_panorama_fisheye.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_geometry_terrain.html 69644c6751 CanvasRenderer Terrain demo is back :_) It's been borken for a while... 15 роки тому
canvas_interactive_cubes.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_interactive_cubes_tween.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_interactive_voxelpainter.html 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 15 роки тому
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_materials.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_materials_depth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 роки тому
canvas_materials_normal.html 7480fb69cd Updated README examples. 15 роки тому
canvas_materials_reflection.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
canvas_materials_video.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_particles_random.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 роки тому
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_performance.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 роки тому
canvas_sandbox.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 15 роки тому
misc_lights_test.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 15 роки тому
misc_lookat.html c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 15 роки тому
misc_materials_multimaterials.html 3b6b3dc578 Made more examples working. 15 роки тому
misc_sound.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
misc_ubiquity_test.html a53921fb22 Fixed more globals in JSONLoader. Also updated ubiquity test includes. 15 роки тому
webgl_collisions_box.html f221b853b7 Refactoring and optimizations in collision system and examples. 15 роки тому
webgl_collisions_mesh.html f221b853b7 Refactoring and optimizations in collision system and examples. 15 роки тому
webgl_collisions_primitives.html f221b853b7 Refactoring and optimizations in collision system and examples. 15 роки тому
webgl_collisions_reaction.html 4470e0f619 Merged physics branch into master. 15 роки тому
webgl_collisions_terrain.html 4470e0f619 Merged physics branch into master. 15 роки тому
webgl_collisions_trigger.html 4470e0f619 Merged physics branch into master. 15 роки тому
webgl_geometries.html 94790f057e extras/geometries 15 роки тому
webgl_geometry_blenderexport_colors.html d9a930caa4 Added second cube for Blender vertex color example (courtesy of mrdoob). 15 роки тому
webgl_geometry_colors.html 5cf2b5c0ac Fixed vertex color demo. 15 роки тому
webgl_geometry_dynamic.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_geometry_hierarchy.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 роки тому
webgl_geometry_hierarchy2.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 роки тому
webgl_geometry_large_mesh.html 8546a3bddb Fixed BinaryLoader. 15 роки тому
webgl_geometry_minecraft.html bd2d39ac6b Fixed broken examples. 15 роки тому
webgl_geometry_minecraft_ao.html 3b43c79679 Added possibility of enforcing vertical angle constraint to QuakeCamera. 15 роки тому
webgl_geometry_terrain.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
webgl_geometry_terrain_fog.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
webgl_hdr.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
webgl_interactive_voxelpainter.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_lights_pointlights.html 816d19a8d6 REVISION ++ 15 роки тому
webgl_lines_colors.html de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. 15 роки тому
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_lines_sphere.html fef3c084b1 Changed build setup: 15 роки тому
webgl_lines_splines.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_lod.html 66cd1198e3 Updated examples and utils that used Cube(). 15 роки тому
webgl_materials.html ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. 15 роки тому
webgl_materials_cars.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_materials_cars_camaro.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_materials_cubemap.html 377d1904de Modified cubemap example to be more in the way one would render a Skybox like. 15 роки тому
webgl_materials_cubemap_balls_reflection.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 роки тому
webgl_materials_cubemap_balls_refraction.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 роки тому
webgl_materials_cubemap_escher.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
webgl_materials_cubemap_refraction.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_materials_grass.html 1b98dbb033 Improved grass example. 15 роки тому
webgl_materials_normalmap.html 9db71a171a Fixed tangents and UVs in Blender exporter. 15 роки тому
webgl_materials_normalmap2.html 9db71a171a Fixed tangents and UVs in Blender exporter. 15 роки тому
webgl_materials_shaders.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_materials_shaders_fresnel.html 6e16d3b297 Removed WebGLRenderer2. 15 роки тому
webgl_materials_texture_filters.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_materials_video.html 5a684c29ea Fixed broken video texture example. 15 роки тому
webgl_morphtargets.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_objconvert_test.html 3b6b3dc578 Made more examples working. 15 роки тому
webgl_panorama_equirectangular.html 28869a95a7 Added the same onDocumentMouseWheel() function and event handlers as in canvas_geometry_panorama_fisheye.html so that mousewheel zooming works on Firefox 4 and other browsers. 15 роки тому
webgl_particles_billboards.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 15 роки тому
webgl_particles_billboards_colors.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 15 роки тому
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 роки тому
webgl_particles_sprites.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_performance.html bd2d39ac6b Fixed broken examples. 15 роки тому
webgl_postprocessing.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_postprocessing_dof.html 7e6ba581de Removed some bottlenecks in shader building / sharing. 15 роки тому
webgl_ribbons.html a719d289cc Fixed broken ribbons example. 15 роки тому
webgl_rtt.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_sandbox.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 роки тому
webgl_scene_test.html 693a36f509 Moved scene loader from SceneUtils into SceneLoader. 15 роки тому
webgl_scene_test_blender.html 693a36f509 Moved scene loader from SceneUtils into SceneLoader. 15 роки тому
webgl_shader.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 роки тому
webgl_shader2.html 66cd1198e3 Updated examples and utils that used Cube(). 15 роки тому
webgl_shader_lava.html 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. 15 роки тому
webgl_sprites.html b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). 15 роки тому
webgl_stencil.html b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). 15 роки тому
webgl_stencilLensFlare.html b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). 15 роки тому