alteredq 7ee6cc33eb OBJ converter: add option for scaling and truncating vertex coordinates (flag "-x scale"). 14 years ago
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js bd56143eb4 Updated a bit message and links in Detector. 14 years ago
obj 7ee6cc33eb OBJ converter: add option for scaling and truncating vertex coordinates (flag "-x scale"). 14 years ago
scenes d7ec2be764 Added embedded ascii JSON meshes to SceneLoader. 14 years ago
sounds 7415759392 Added 3d sound support plus example. 14 years ago
textures 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
canvas_camera_orthographic.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 years ago
canvas_geometry_cube.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_earth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_panorama.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_panorama_fisheye.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_geometry_terrain.html ae327f8ba1 Fixed link in terrain example. (thx joshuali) 14 years ago
canvas_interactive_cubes.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_interactive_cubes_tween.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_interactive_voxelpainter.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_materials_depth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_materials_normal.html 7480fb69cd Updated README examples. 14 years ago
canvas_materials_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_particles_random.html c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). 14 years ago
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 years ago
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 years ago
canvas_performance.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
canvas_sandbox.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
misc_lights_test.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
misc_lookat.html 45a7df8f95 Fixed lookAt example. 14 years ago
misc_materials_multimaterials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
misc_rollCamera.html 86aa767a6a Added vertical look constraint parameter to RollCamera. 14 years ago
misc_sound.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
misc_ubiquity_test.html bdbf1f78c5 Synced with mrdoob's branch. 14 years ago
webgl_collisions_box.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_collisions_mesh.html f221b853b7 Refactoring and optimizations in collision system and examples. 14 years ago
webgl_collisions_normal.html e2b8dbf285 Merging with drojdjou's branch. 14 years ago
webgl_collisions_primitives.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_collisions_reaction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_collisions_terrain.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_collisions_trigger.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_flycamera_earth.html 7713f5cb9c Added autoForward option to FlyCamera. 14 years ago
webgl_geometries.html b18b6f9fbe Added Trident to Geometry example. Found out that handling scene.objects from API wise is a bit confusing (childs are there too). 14 years ago
webgl_geometry_blenderexport_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_geometry_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_geometry_dynamic.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
webgl_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_geometry_hierarchy2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_geometry_large_mesh.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_geometry_minecraft.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
webgl_geometry_minecraft_ao.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
webgl_geometry_terrain.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
webgl_geometry_terrain_fog.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 years ago
webgl_hdr.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_interactive_voxelpainter.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_lights_pointlights.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_lines_colors.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
webgl_lines_sphere.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_lines_splines.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_lod.html 3bc9f48c2f src/animation ⟶ src/extras/animation 14 years ago
webgl_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cars.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cars_camaro.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cubemap.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cubemap_balls_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cubemap_balls_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cubemap_escher.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_cubemap_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_grass.html d30220390a More tweaks to grass example. Less texture resolution, same result. 14 years ago
webgl_materials_normalmap.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_materials_normalmap2.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
webgl_materials_shaders.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_shaders_fresnel.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_texture_filters.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_morphtargets.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_objconvert_test.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_panorama_equirectangular.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_particles_billboards.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_particles_billboards_colors.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) 14 years ago
webgl_particles_sprites.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_performance.html bd2d39ac6b Fixed broken examples. 14 years ago
webgl_postprocessing.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_postprocessing_dof.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_ribbons.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_rtt.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_sandbox.html e5e4ff79ee Fixed Vector3::setRotationFromMatrix 14 years ago
webgl_scene_test.html 614925336d Added support for empty objects and meshes without geometries to Blender scene exporter and SceneLoader. 14 years ago
webgl_scene_test_blender.html aac5b6117b Refactored SceneLoader. 14 years ago
webgl_shader.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_shader2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_shader_lava.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
webgl_sprites.html 7361be39df WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne) 14 years ago
webgl_stencil.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 14 years ago
webgl_stencilLensFlare.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 14 years ago