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js
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bd56143eb4
Updated a bit message and links in Detector.
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14 years ago |
obj
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7ee6cc33eb
OBJ converter: add option for scaling and truncating vertex coordinates (flag "-x scale").
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14 years ago |
scenes
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d7ec2be764
Added embedded ascii JSON meshes to SceneLoader.
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14 years ago |
sounds
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7415759392
Added 3d sound support plus example.
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14 years ago |
textures
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
canvas_camera_orthographic.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_birds.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
canvas_geometry_cube.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_earth.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_hierarchy.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_panorama.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_panorama_fisheye.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_geometry_terrain.html
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ae327f8ba1
Fixed link in terrain example. (thx joshuali)
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14 years ago |
canvas_interactive_cubes.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_interactive_cubes_tween.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_interactive_voxelpainter.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_lights_pointlights.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_lights_pointlights_smooth.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_lines.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_lines_sphere.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_materials.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_materials_depth.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_materials_normal.html
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7480fb69cd
Updated README examples.
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14 years ago |
canvas_materials_reflection.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_materials_video.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_particles_floor.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_particles_random.html
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c1ce040781
Updated Projector's Particle handling (it wasn't using hierarchy).
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14 years ago |
canvas_particles_sprites.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
canvas_particles_waves.html
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449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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14 years ago |
canvas_performance.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
canvas_sandbox.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
misc_lights_test.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
misc_lookat.html
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45a7df8f95
Fixed lookAt example.
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14 years ago |
misc_materials_multimaterials.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
misc_rollCamera.html
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86aa767a6a
Added vertical look constraint parameter to RollCamera.
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14 years ago |
misc_sound.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
misc_ubiquity_test.html
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bdbf1f78c5
Synced with mrdoob's branch.
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14 years ago |
webgl_collisions_box.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_collisions_mesh.html
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 years ago |
webgl_collisions_normal.html
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e2b8dbf285
Merging with drojdjou's branch.
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14 years ago |
webgl_collisions_primitives.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_collisions_reaction.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_collisions_terrain.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_collisions_trigger.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_flycamera_earth.html
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7713f5cb9c
Added autoForward option to FlyCamera.
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14 years ago |
webgl_geometries.html
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b18b6f9fbe
Added Trident to Geometry example. Found out that handling scene.objects from API wise is a bit confusing (childs are there too).
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14 years ago |
webgl_geometry_blenderexport_colors.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_geometry_colors.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_geometry_dynamic.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
webgl_geometry_hierarchy.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_geometry_hierarchy2.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_geometry_large_mesh.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_geometry_minecraft.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
webgl_geometry_minecraft_ao.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
webgl_geometry_terrain.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
webgl_geometry_terrain_fog.html
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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14 years ago |
webgl_hdr.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_interactive_voxelpainter.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_lights_pointlights.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_lines_colors.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_lines_cubes.html
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
webgl_lines_sphere.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_lines_splines.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_lod.html
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3bc9f48c2f
src/animation ⟶ src/extras/animation
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14 years ago |
webgl_materials.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cars.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cars_camaro.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cubemap.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cubemap_balls_reflection.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cubemap_balls_refraction.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cubemap_escher.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_cubemap_refraction.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_grass.html
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d30220390a
More tweaks to grass example. Less texture resolution, same result.
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14 years ago |
webgl_materials_normalmap.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_materials_normalmap2.html
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
webgl_materials_shaders.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_shaders_fresnel.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_texture_filters.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_materials_video.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_morphtargets.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_objconvert_test.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_panorama_equirectangular.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_particles_billboards.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_particles_billboards_colors.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_particles_random.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 years ago |
webgl_particles_sprites.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_performance.html
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bd2d39ac6b
Fixed broken examples.
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14 years ago |
webgl_postprocessing.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_postprocessing_dof.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_ribbons.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_rtt.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_sandbox.html
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e5e4ff79ee
Fixed Vector3::setRotationFromMatrix
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14 years ago |
webgl_scene_test.html
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614925336d
Added support for empty objects and meshes without geometries to Blender scene exporter and SceneLoader.
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14 years ago |
webgl_scene_test_blender.html
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aac5b6117b
Refactored SceneLoader.
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14 years ago |
webgl_shader.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_shader2.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_shader_lava.html
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
webgl_sprites.html
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7361be39df
WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne)
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14 years ago |
webgl_stencil.html
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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14 years ago |
webgl_stencilLensFlare.html
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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14 years ago |