Mr.doob 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 лет назад
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controls 60f798608d Update TrackballControls.js 11 лет назад
core a6929f1489 Replaced TypedArray experiments. 12 лет назад
crossfade e20332a8b6 Slowing the animation and using more contrasting colors 12 лет назад
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 лет назад
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 лет назад
exporters 600c22929c Editor: Added Sprite support. 12 лет назад
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 лет назад
libs 57869dda2f Editor: Added forgotten system.js. 12 лет назад
loaders 38e84f13b6 Update ColladaLoader.js 11 лет назад
math a6929f1489 Replaced TypedArray experiments. 12 лет назад
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 лет назад
postprocessing 7eac0a724b Add depth of field post-process with bokeh shader 11 лет назад
renderers 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 лет назад
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 лет назад
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 лет назад
BufferGeometryUtils.js bea5d2dc08 fromGeometry: Use face.normal if face.vertexNormals are not present. 11 лет назад
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 лет назад
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 лет назад
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 лет назад
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 лет назад
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 лет назад
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
Mirror.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 лет назад
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 лет назад
PRNG.js 041054283a Messing with a new terrain generator demo. 14 лет назад
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 лет назад
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 лет назад
ShaderSkin.js 04ce05d49c unifying shader names. 11 лет назад
ShaderTerrain.js 04ce05d49c unifying shader names. 11 лет назад
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 лет назад
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 лет назад
SimulatorRenderer.js 3c4ec1d1bd Update GPGPU example 11 лет назад
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
TypedArrayUtils.js 21322b785f Added performance improvement ideas 12 лет назад
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 лет назад
WaterShader.js b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 11 лет назад